Swtor mercenary dps build
The plan is to focus on those combat styles most in need of adjustment for 7. Balance is, and always will be, an ongoing process, and we want to take our time to do our due diligence before making any changes.
The Arsenal Mercenary specializes in distance attacks, employing long-range weapons to demolish anyone unlucky enough to be in their sights. Devastating missile-fire combinations and relentless blaster volleys generate a spectacle of explosive brilliance and transform the Bounty Hunter into a virtual artillery platform. You can start playing Arsenal at level 1. To start playing Arsenal, you will need to first create a Mercenary character, which can be played by Troopers, Bounty Hunters, Smugglers or Imperial Agents. Once you are ingame, press K on your keyboard to open the Combat Style tab, and choose Arsenal from the three options. This choice is not permanent, you will be able to switch between all three options by finding a rest location like a cantina. If you are below level 80, there are no true guides available to tell you what specific abilities you should be using, because the ideal rotation would change every level.
Swtor mercenary dps build
This build basically skips Critical reaction and Med tech, and instead will put your Jet Boost on a 15 second cool down which is amazing for PvP with the 2 PvP set bonus. Don't bother with alacrity at all, the 1. Even the Jet Boost buffs from talents are slightly useful in PvE when trying to get adds off a healer or yourself and other situational uses. That being said, I think this talent spread would be more beneficial as you can dump wasted alacrity stats into heavier heat reduction in a burst phase or what have you. Anybody else care to comment on the viability of this build? Also, can anyone recommend ordering on allocation of the talent points, specifically when it would be best to pick up the BG and Pyro talents. Am I racing to get TM as soon as possible? Game Update 7. Existing user? Sign In. Share More sharing options Followers 0. Recommended Posts. Posted February 14,
Operation Suggestions
Merc IO is the best spec for the class atm and by a good difference too, however its one of the most difficult specs to master in the game. So, if you don't want to spend a fairly amount of time trying to learn it I would recommend going with Arsenal since it's still viable to do almost any content in the game if you play it well. And yes, parsely is up to date with the numbers and still a good source of info to analyze the best specs in the game. The issue with Arsenal in PVE is that heat management eventually catches up and requires some basic attacks in the rotation. As a result some other classes that don't have the same issues with resource management, some of whom hit harder to begin with, are able to dish out more damage by the time fights end. In PVP fights are rarely as prolonged as fights against an Operations Boss, so heat management is much less of an issue.
The Arsenal Mercenary specializes in distance attacks, employing long-range weapons to demolish anyone unlucky enough to be in their sights. Devastating missile-fire combinations and relentless blaster volleys generate a spectacle of explosive brilliance and transform the Bounty Hunter into a virtual artillery platform. You can start playing Arsenal at level 1. To start playing Arsenal, you will need to first create a Mercenary character, which can be played by Troopers, Bounty Hunters, Smugglers or Imperial Agents. Once you are ingame, press K on your keyboard to open the Combat Style tab, and choose Arsenal from the three options.
Swtor mercenary dps build
SWTOR 7. The guide is up-to-date for Patch 7. Innovative Ordnance Mercs deal their damage through a combination of blood, fire, explosives, and blaster shots.
Rainbow background cartoon
Tracer Missile Launches a missile at the target that deals kinetic damage, sunders the target, and leaves a Heat Signature on them. This forces you to read through what everything does so that you can understand what all of your passives and abilities do as well as locate these abilities in-game. Try to avoid using this as your cleanse, a lot of the cleanses that DPS are responsible for can be removed with an ability that is off the GCD like the CC break or Hydraulic Overrides thanks to the movement-impairing effect purge. Thank you to these players who helped look over the summaries for their favorite tech disciplines:. Kolto Surge. It can be a little different than the standard rotation because everything is off cooldown, including your OCDs and relic procs. Concussion Missile Crowd Control 30m long range Fires a missile at the target that knocks it out for up to 60 seconds. The energy regeneration and damage boost are the best choice in the tier, except for maybe using Trauma Regulators in solo fights to stay alive. Sage Telekinetics Balance Seer. When was the last time Parsely was updated? If you have the choice, purchase the Relic of Focused Retribution first because in equal amounts, and only in equal amounts, Mastery offers more of a DPS gain than Power. Death from Above deals more single-target damage than Tracer Missile with that tactical, but consider if it would be off cooldown in time for your next AoE opportunity if you decide to use it against a single target. Vent Heat Buff Your next ability generates no heat, and you vent 50 heat over 3 seconds after using it.
This guide explains the best builds for Mercenary DPS disciplines that are optimized to perform extremely well in solo content. The guide is up-to-date for Patch 7. Trash mob encounters rarely last more than a few seconds while boss fights and PvP typically last at least a few minutes, requiring you to make use of far more abilities!
How can I maximize my uptime? These abilities may not be directly for attacking, but they are used heavily by skilled Mercenarys in combat to turn the tide of a fight. Cauterized Coronary. Rail Shot has 1 additional discipline passive associated with it that is relevant to your rotation:. Blazing Bolts is your heaviest hitting move as a Arsenal Merc and it can be reset every 8 seconds by using Tracer Missile. Unless the debuff is going out to many members of your group at the same time, your healers are responsible for cleansing you. The key is to start walking in the direction you want to go and then quickly rotate your camera and character degrees using your mouse holding right click , then as soon as you finish rotating, activate your ability and rotate back during the animation. This gives the tactical a great deal of AoE power in it's own right, which Arsenal is lacking. Posted July 13, edited. Vanguard Shield Specialist Plasmatech Tactics. Supercharged Celerity. All of this. Vent Heat is also grayed out until you have enough Heat to utilize the effects. Sweeping Blasters Area Attack 30m long range Fires waves of blaster bolts at up to 8 targets within 5 meters of the target area, dealing weapon damage over the duration. Your detaunt ability will cause enemies to lose interest in your character, at least for a short time.
I apologise, but, in my opinion, you commit an error. I can prove it. Write to me in PM, we will communicate.