Good decks for arena 6
All of the decks listed will contain cards that must be unlocked by reaching Arena 6. You may not have access to some cards if you are unable to enter the Builder's Workshop. This deck has a high average Elixir cost, good decks for arena 6, but this isn't something that make's the deck useless. The Elixir Collector will allow you to gain more Elixir every 10 seconds to play powerful cards, rather than have you overspend and wait a long time to recharge.
Clash Royale players will face tougher opponents and unlock new cards as they move further down the ladder. This gives players the opportunity to develop decks that fit their playstyle and allows them to play without having to depend on popular cards that they may or may not enjoy playing. The decks below will help players struggling to make it out of Arena 6. Hog Rider is a fast and easy win condition to build around and support. The main point of this deck is to get as many hits on the opposing towers with the Goblin Barrel while distracting the tower and opposing troops with the Hog Rider and giving them reliable support with Musketeer and the Fire Spirit for ground and air swarming troops. Fireball and Zap are some of the great spell combinations possible that can clean up after any failed pushes, with the Inferno Tower having great use for defense. This deck is a defensive powerhouse with cards that have the versatility to be played against many decks that can be thrown its way.
Good decks for arena 6
This is the second guide in the Arena Rush series. This is where the Meta begins to take an effect on decks , so you might like to unlock all the cards available now before you progress ahead. Best Arena 6 Decks has numerous win decks. The win condition is the main damage dealer in the deck. Preferably attacking only buildings, win conditions should be strong enough to reach towers, dealing moderate damage, and have a reasonable elixir cost. There are a good number of win conditions to choose from at this stage. The addition of X-Bow, Balloon, Mortar, and Skeleton Barrel adds a lot more options for your deck, making it both versatile and offense-oriented. Possibly the most well-rounded win condition in the game. A highly offensive deck. A spin off version of the popular 2. Along with the Knight, use the Cannon to defend against ground troops. Baby Dragon takes care of swarms, while Musketeer provides decent tank killing and anti air.
It is powerful against almost any unit and will deal massive damage to Towers, so you want to have it out when it counts.
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All of the decks listed will contain cards that must be unlocked by reaching Arena 6. You may not have access to some cards if you are unable to enter the Builder's Workshop. This deck has a high average Elixir cost, but this isn't something that make's the deck useless. The Elixir Collector will allow you to gain more Elixir every 10 seconds to play powerful cards, rather than have you overspend and wait a long time to recharge. During the later half of a match, Elixir Collector is great since you have a lot more Elixir being charged up than your opponent. This will allow you to play a Golem faster and counter more frequently. The Golem is the main focus of this deck.
Good decks for arena 6
Congratulations for making it to Arena 6! Luckily, this article is here to help you get out of Arena 6 as quickly as possible by providing the best decks for you to win with! It may be harder to get your hands on these legendaries but if you do this deck is a quick way to chip away at the enemy! What is great about this deck:. A classic but with a few more twists to make it work for Arena 6 What is great about this deck:. Skip to main content. Level up. Earn rewards. Your XP: 0. Updated: 28 Sep am.
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Tombstone and Skeleton Army are good cards for bringing out a lot of units to the field. The same can be said for the Wizard and Minion Horde, although they are better suited for countering against groups of enemies that are placed to attack your Golem. Best Giant Decks for All Arenas. The decks below will help players struggling to make it out of Arena 6. Contents hide. The Elixir Collector will allow you to gain more Elixir every 10 seconds to play powerful cards, rather than have you overspend and wait a long time to recharge. Use them wisely to distract enemies and have your power hitters deal damage to enemy Towers. Arrows and Fireball are great for supporting the Giant on offense, while Tombstone is key because, with proper placement, it can buy time for other troops to clean up on defense. A maxed Golem has health, a little less than the level 13 King Tower. One of Best Arena 6 Decks is the giant deck. When possible, you want to have an Elixir Collector on the field to have the extra resource to play more counters frequently as the match goes on. Tesla is a great defense card here that can keep your opponent at bay. The main point of this deck is to get as many hits on the opposing towers with the Goblin Barrel while distracting the tower and opposing troops with the Hog Rider and giving them reliable support with Musketeer and the Fire Spirit for ground and air swarming troops. Building around this with a good cycle of cheap defensive troops like Minions and Knight to soak up damage makes this deck able to play very fast and aggressively on offense and defense. Hopefully, you have found this Clash Royale Arena 6 Decks guide helpful!
This is the second guide in the Arena Rush series. This is where the Meta begins to take an effect on decks , so you might like to unlock all the cards available now before you progress ahead.
Cards like Freeze, Balloon, Wizard, and Skeleton Army can be counters just as much as they can be offensive plays. When the end is close and you start gaining more Elixir, then you should freely play PEKKA as you launch an offensive. He is a Rare and therefore easy to level up. Solid, very tanky, and with the added benefit of death damage, Arena 6 Golem decks are easier to play than Balloon. The same can be said for the Wizard and Minion Horde, although they are better suited for countering against groups of enemies that are placed to attack your Golem. Spear Goblins and Archers are great ranged attackers against units that would threaten your Golem. A solid offensive option when you find things are in your favor are playing Wizard with Giant Skeleton. Tombstone and Skeleton Army are good cards for bringing out a lot of units to the field. This great defensive deck can give the opponent a tough time dealing with the Goblin Barrel. Leave feedback. Inferno Valkyrie Bait Deck avg 3. This deck is all about going with the right pace of a match. Balloon and Baby Dragon makes a nice push along with Minions. At the same time, you need to protect it against counters from your opponent, such as Minion Hordes or other group cards like Barbarians or Goblins. Clash Royale Supercell Mar 2,
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