fire red walkthrough

Fire red walkthrough

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Welcome to the port town of Vermilion City. Here, you will find the luxury liner S. Go to the house in the northwest of this town. Inside, you will meet up with an old man obsessed with fishing. Sadly, it doesn't catch much - but if you don't own a Magikarp yet, you can easily get your hands on one now.

Fire red walkthrough

After a mini-tutorial on button presses and selecting New Game , You will be greeted by Professor Oak. He'll also ask if you are a boy or girl so choose the gender. Then name your character and your biggest rival after he'll introduce you to his grandson. Pallet Town is a rather boring, quaint town, with only three buildings. The house to the west belongs to the player, the one to the east belongs to the rival, and the big building to the south is Oak's Laboratory. The game begins in the your bedroom, with you standing in front of a NES. There is a posted notice on the wall near the stairs, which will explain how to use the HELP system. Shut down the PC and head downstairs and talk to your Mom. She tells you that Prof. Oak is looking for you. Head outside. Welcome to Pallet Town! Don't bother going inside Oak's lab. Professor Oak won't be there. Simply try to leave Pallet Town by heading north into the tall grass on the edge of town.

Trek through the tall grass to fight Bug Catcher Sammy sportsclips find another Potionthen exit through the gate to re-emerge on Route 2and continue north to Pewter City. Route 22 is a short route that leads west from Fire red walkthrough. Teachy TV.

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The Cinnabar Gym is locked up tight, so Blaine is out of reach for now. In the Meeting Room, two of the three people are looking to trade. The old man wants to trade his Electrode for a Raichu , and the woman offers her Tangela for a Venonat. Metronome is a unique attack, one that executes nearly any other known move, aside from a few exceptions. In the Testing Room, the man near the door is willing to trade his Seel for a Ponyta. The Scientist in the back is the one to see about reviving Fossils. Once given a Fossil, the scientist will say that he needs more time to revive it. Walk out of the Lab building and back in, and it should be ready. The key to the Gym is lying around somewhere in this decrepit building.

Fire red walkthrough

Rock Tunnel can be exhausting, so the player may need to bring a few extra items. Potions are a must with fifteen Trainers wandering around in the darkness, and Repels and Escape Ropes are also helpful. The area near the entrance is pretty linear.

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Final, 14KB, Rate this game. Pallet Town is a rather boring, quaint town, with only three buildings. FireRed and LeafGreen. Final, KB, Safari Zone Map by StarFighters Inside, you will encounter yet another longwinded old man, the president of the fan club. Inside, you will meet up with an old man obsessed with fishing. Guide and Walkthrough by dmon2. He has added a Pidgey since the previous battle, but this should still be an easy fight. Upon winning, you'll level up. Overview Basics Walkthrough Items. Tail Whip. ESRB: Everyone. Route 2 links Viridian City to Pewter City in the north.

After traveling throughout the Kanto region and defeating the eight Gym Leaders, the end of the story is fast approaching. The last great challenge for aspiring Trainers is to defeat the Elite Four at Indigo Plateau , far to the northwest.

Trading Post Enter the building north of the gym to encounter another trader. Moveset Guide by blueshirt Moon, Route 4. Route 1 is a short path that connects Pallet Town to Viridian City in the north. Upon winning, you'll level up. Victory Road Map by StarFighters Cancel X. The east side of the route is currently inaccessible. Silph Company Map by StarFighters Please remember to follow the manual of style and code of conduct at all times. Listen to the president's boring story and you will receive a Bike Voucher. Trainers with a Vs. The rival remarks that he doesn't need any help—he will get a Town Map from his sister, Daisy , and tell her not to give the player one.

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