Baldurs gate 3 save the refugees
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.
Save the Refugees is a Quest in Baldur's Gate 3. Save the Refugees can be acquired during Chapter One of the first Act. Completing Save the Refugees will progress the story forward. After speaking with Kagha, speak with Zevlor and take on the task to kill Kagha. Go back and kill Kagha and a few druids. Rath and his wolf stay out of the fight.
Baldurs gate 3 save the refugees
The tieflings are being forced out of Druid Grove by the Druid leader Kagha, however, there is a way to save the refugees and bring peace between them. The coordinates to the entrance to the Druid Grove is X: , Y: This will be a battle between goblins and the refugees on the outside. Take out the group of goblins, and when the battle is over, speak with Zevlor. Depending on your character, your party and, how you handle this fight, the battle should not be that tough. If Zevlor perishes during the battle, you will have to start all of this over. You need certain characters alive throughout the quest to ensure your success. Proceed into the area past the druids guarding the entrance. It is very important that you do not have Astarion in your party when going through the entrance. Otherwise, you will end up triggering hostility from the druid guards and enter combat. Doing this will mess up any chance you have of rescuing the refugees, so try to have a party with characters like Gale , Shadowheart , or Wyll instead. Go through the gate and look for a stone entrance on the right side, which will take you to the chamber where Kagha resides. Kagha will tell you to go speak with Zevlor once again. But before you do, talk to her companion Rath , who is sitting nearby.
Time to have some fun.
Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Baldur's Gate 3 Store Page.
There are multiple paths to complete the quest, some with more bloodshed than others, but our walkthrough will guide you through all your options to let you pick the best path. A fight with goblins plus a bugbear and a warg will ensue, but luckily you have a few allies to help. Follow it down the steps until you come across another altercation, this time between some tieflings and druids. It seems that a little girl is in trouble for attempting to steal a sacred druid relic. You can offer to help , or not, but either way follow the steps further into the clearing. This is what was preventing the lift from being usable earlier. Entering the room will automatically start a scene regarding Arabella. Do your best to save her , if you feel like it, then speak to Kagha. Ultimately, Kagha simply wants Zevlor and the rest of the outlanders to leave. You have the opportunity to start another quest that can give you access to another resolution.
Baldurs gate 3 save the refugees
Although the tieflings you meet at the beginning of the game are guests of the druids, they are in mortal danger when the First Druid decides to kick them out. Whether the druids have the right to do it or not, players might not like the idea of letting the tieflings risk their lives moving somewhere else. After successfully defending The Hollow from the goblin attack, talk to Tiefling Zevlor, who will inform you about their predicament with the Druids of Emerald Grove. Head to the Druid Grove and have a conversation with Kagha. She will express her desire to close the grove and remove the Tiefling refugees to protect against goblin attacks. Go back to Zevlor, who has now relocated to the southeastern side of The Hollow behind the Stone Door. Discuss your conversation with Kagha and the options available to save the Tiefling refugees. To ensure their safety, you have two choices:. To proceed with this option, travel to the Goblin Camp and Shattered Sanctum, rescue Halsin from his imprisonment, and convince him to support the refugees. Another alternative is to confront and kill Kagha directly.
Parker chomerics
The tieflings are safe - for now. If you succeed, you get the option to persuade her without rolling for persuation. The coordinates to the entrance to the Druid Grove is X: , Y: Raid the Emerald Grove This resolution is the most "evil" option you can pick. Succeed and your character will automatically roll an Insight Check. For the wood guys and quasit fight, approach by the west point with a thief using stealth and jump. Install Steam. The Paladin Minthara is one of the leaders of the Cult of the Absolute. Something is going on in the grove. Did this happen to anybody else? Report to the tiefling leader. If so I havent found it yet.
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. There are many pivotal moments in Baldur's Gate 3. One of these needs to be resolved during Act 1, and it's the conflict between the Tieflings and Goblins.
Busting More Myths in Baldur's Gate 3. Kagha died before the tieflings were forced out of the grove. You can offer to help , or not, but either way follow the steps further into the clearing. Or should I save Haslin first? If you saved everyone then Zevlor should immediately start berating one of the scouts who was waiting outside the gate. Kagha, leader of the druids, wants to speak with us. When you finally get to chat, Halsin will ask you to help him defeat the other goblin leaders in the camp to make sure the refugees in the grove are safe. All Interactive Maps and Locations. With most of the opposing army dead, all that's left is to continue pelting Minthara until she's defeated. It seems like the only way to actually save the refugees is to kill the goblins, and any other path is a trap. Although you lose the opportunity to romance Minthara, you'll still be able to recruit Halsin much later in the campaign. A fight with goblins plus a bugbear and a warg will ensue, but luckily you have a few allies to help. Tip: Questions about the Nightsong? Wyll, Karlach and Halsin will all refuse to join or they'll leave your party outright if you take this route, but it opens the path to potentially recruit Minthara. Return to Zevlor in the Secluded Chamber and tell him that Kagha's agreed to stop the ritual.
0 thoughts on “Baldurs gate 3 save the refugees”