Webgl aquarium
I have also attached the picture for the same.
Well someone does not know what they are talking about. I am told: "It appears that your computer does not support WebGl. I get 60fps fish per second? I was using the Chrome browser and my specs on my laptop is in my signature. I know Chrome does support WebGL. This machine - using Firefox 33 with i processor, Intel HD integrated graphics.
Webgl aquarium
Firefox runs it at 60fps until fish, drops to 23fps at fish and runs at fps at fish. Bugbug thinks this bug should belong to this component, but please revert this change in case of error. Do you get the same results with Gnome Wayland and Gnome Xwayland? I remember having read that it's about spidermonkey vs v8, but on a short search I could only find e. Anyhow, all I wanted to say is that for this specific demo the result is expected - and it's most likely not something we can fix in the dmabuf code. Jan, would you know why some functions such as renderMono remain running as baseline-interpreter mode for multiple seconds in both profiles? In reply to Nicolas B. Pierron [:nbp] from comment 9. I filed bug for that. So this could just be bug ? However, we might need something like the second optimization to enable the LModPowTwoD improvements anba mentions above. This function is small enough that Warp is willing to inline it, and in general the LIR looks pretty reasonable.
Can't even use VDPAU acceleration with mplayer on this old "pile of junk" : I really need to get off my big butt and fix my desktop tower. For my use I don't think frame rate is very important, webgl aquarium. So this could just be bug ?
This project is currenlty work in progress, a list with todos is available on the bottom of this page. An online demo of the latest version is available on this link. Other browsers were not tested yet, see the Implementation Status page for updates on browser support. Hot code reloading does not seem to be always very reliable, this might be a caching issue. An alternative approach is to launch a local http server:. Skip to content.
To run it across multiple machines each machine must be running a browser that supports WebGL and WebSockets. Chromium for example. Next, the clocks of the 5 machines must be in sync. Then start the server. See here for instructions. Finally run the Aquarium with a URL in the following format.
Webgl aquarium
Created using Three. The user is able to move and jump using keyboard controls and mouse movement. Custom designed informational signs made through Adobe Illustrator are applied as textures and displayed in front of its respective tank. The first pond contains two STL Loaded shark that swim in clockwise rotation. The second pond contains STL Loaded jellyfish that float up and down. The third pond has fish that move across random positions but swim within the pond boundaries. The fourth pond has a school of fish that revolve in the pond in one direction.
Apple check devices
NJ10 January 13, , am 3. In such case the dmabuf backend is working correctly and it must be something different. Disable WebGL. I am no where close to being trained in computers, but the only time I have seen such dips in performance was when enough memory was not available. Jan, would you know why some functions such as renderMono remain running as baseline-interpreter mode for multiple seconds in both profiles? You know what's interesting me? If you are on a dual gpu laptop, you should make sure the OS is picking the better one. For my use I don't think frame rate is very important. Depends on: slow-linux-webgl , egl-linux-dmabuf. QA Contact:. I get 60fps fish per second? The bug has a release status flag that shows some version of Firefox is affected, thus it will be considered confirmed. Dismiss alert. See Also:.
Some browsers do not fully support the latest WebGL.
Meanwhile the dispaly on the laptop didn't look visually as smooth as on the desktop?! Click here for more information. Mark as Assigned. I've never even wondered about frame rate when editing video which my system performs to my liking. Packages 0 No packages published. An alternative approach is to launch a local http server:. One being the browser and the other being the GPU speed. My result is pathetic. Triage Owner:. Change Request:. Web Compatibility bug. New replies are no longer allowed. Warp deliberately traded off aggressive optimization of hot number-crunching loops for reduced overhead, which is a good deal overall but sometimes causes regressions on code like this. History 24 Commits. I filed bug for that.
It is not pleasant to you?