War thunder anti tank
Throughout the past century of tank development, a large range of ammunition types have been produced and seen combat.
They don't do much in the way of armor penning. I could use some advice on what their effective range is and what points to aim for on enemy tanks. They've got more penetration capabilities than standard HE shells with more explosive power than AP shells but on the flip side, less penetration than AP shells and less explosive power of HE shells. Also, over long range, they maintain their penetration values where as AP shells don't but that is at extreme ranges, 1. As for where to aim, if it can penetrate your target's armor, aim as you would if you were using an AP shell.
War thunder anti tank
Being a part of the ambitious Project as the secondary weapon against the masses of Soviet armored corps for the earlier Medium Tank prototypes as well as the ancestor of HJ-8s, although having subpar penetration and rather slow speed, is still lethal to tanks without ERA or composite armor and good at finishing up crippled enemies. Although it has to be in a halt before launch upon enemies like many analogues of its tier, the penetration of itself is mostly sufficient to knock down tanks of its era such as Pattons , Ms or Ts ; do note that the overall velocity and combat radius of is not the highest among its analogue. If players are not confident of the shells from the cannon, can take-down most targets within 2 shot; alternatively finishing off enemies who had been crippled by the mm gun onboard of Project s, beware of the ballistic drop after launch though - any targets over m without obstructions can be easily defeated by the missile. While the Soviet Union was fond of "rocket tanks" which utilized their latest missile technology for anti-tank operations i. This led to the earliest prototypes of Object medium tanks also including 4 tubes of missiles welded onto the turret. Oddly enough, the team of engineers managed to create the earliest 2nd generation ATGM for the tank, dubbed "" missile which utilized SACLOS guidance way before the official introduction of HJ-8 series in Note: the development of HJ-8 was halted in s until due to Cultural Revolution. Due to design changes during the project and the eventual cancellation of Campaign , the "" was lost in history and has very few evidence such as mock-up or prototypes to mark its existence on the pages of history. While the guidance system and overall design might have been inherited by the HJ-8; sharing the same mm diameter, similar aerodynamic design and both were oddly enough to be developed in Xi'an, Shaanxi, the dubbed "" missile can be said as an ancestor of the HJ-8 missile. Excellent additions to the article would be video guides, screenshots from the game, and photos. Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:. Navigation menu Store Support Personal tools Log in. Namespaces Page Discussion. Views Read View source View history.
The advent of anti-tank missiles in War Thunder started in Update 1.
Anti-tank Guided Missile ATGM , or simply anti-tank missile , refers to a missile system specialized in destroying heavily armoured vehicles such as tanks. The advent of anti-tank missiles in War Thunder started in Update 1. Each country received one, and additional were added in future updates. Most are available through unlocks, with the British Strv being premium. The defining terms between a "rocket" and a "missile" is the presence of a guidance system on the warhead.
Welcome to the Tank Battles mode of War Thunder! This guide will help get a player on their feet in trying out War Thunder tank warfare. This section's purpose is to get the player adequately ready in jumping into a War Thunder tank battle, starting from choosing a nation towards joining a battle. With seven nations in the game as of Update 1. These descriptions will cover the first impressions of each country and the trends in tank characteristics as a player progresses in the tech tree. Starters: The starter American tanks have a good mix of mobility and protection in their overall design, combined with a fast-firing cannon to do good work against the enemy. This mix in characteristics make the tanks very versatile in their battlefield performance when used correctly.
War thunder anti tank
According to defense analysts , while the details of the anti-tank weapon in question were previously known, this is the first time that authenticating documentation has been seen outside of China. How do we know the documents are authentic? The weapon in question is the DTC, an anti-tank round fielded by the modern-day Chinese military.
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I would like to start a discussion on adding Anti-Tank Landmines to the game for all nations via one simple means. High-Explosive rounds are a simple shell packed full of a high-explosive material, primarily designed for anti-infantry and anti-emplacement applications. Players should try to aim the missile about 1 meter above the target, as higher may result in little to no damage, but aiming too low could also have the missile detonating too early which, again, would cause little to no damage. In response, ways to fight missiles by disrupting their guidance system also began such as electronic jammers, active protection systems, and smoke screens. Morvran November 8, , am Composite armour gave tanks their main armour advantage back by being able to defend itself against missiles. However, this translates surprisingly well when applied to light vehicles - significantly more so than armour-piercing rounds or in some cases even APHE rounds. This would definitely need larger, and more progression maps to make this an actual threat, not just a hassle. If players are not confident of the shells from the cannon, can take-down most targets within 2 shot; alternatively finishing off enemies who had been crippled by the mm gun onboard of Project s, beware of the ballistic drop after launch though - any targets over m without obstructions can be easily defeated by the missile. I should have included that I my suggestion.
The Lorraine 37L Antichar is a French experimental tank destroyer, hastily developed during the Invasion of France as a stopgap measure in an effort to boost the strength of the army. In the upcoming major update, tankers may look forward to the arrival of the Lorraine 37L to the lower ranks of the French ground forces tree in War Thunder! Briefly: An experimental French tank destroyer based on the Lorraine 37L tractor, fitted with a powerful 47mm anti-tank cannon.
Keeping an eye out for the enemy amongst the map clutter is already a task in itself, having to look out for a speck on the ground at the same time just makes it a chore. This system was a lot simpler to use than the first generation, though still left the operator stationary and vulnerable. Would probably be marked like mines are in Naval and they are extremely easy to evade in a battleship, imagine a tiny tank that can stop on a dime. They are generally as effective as an equivalent HE round, however have significantly lower muzzle velocity and as such are extremely inaccurate at long ranges. This guidance system is very jittery and is not very accurate. WiseYeHunter November 15, , pm Every nation had their own big idea of what ATGM equipped vehicle must be able to do, and as such, different vehicle designs were created, some being more specialized, than the others. Their effectiveness is similar to that of an equivalent HEAT round, however due to their low muzzle velocity they can be inaccurate at long ranges. Many chemical shells utilise extremely sensitive fuses and will detonate upon touching anything, while almost none of them can be fired through solid obstacles. There would nobody have any problems.
In my opinion you are not right. I suggest it to discuss. Write to me in PM, we will talk.
The theme is interesting, I will take part in discussion.