Tiefling pathfinder
Can a tiefling with an variant heritage take a racial trait that replaces Skilled or the SLA?
Contents move to sidebar hide. Cambions , 1 also known as tieflings , are nephilim planar scions 1 2 native to Golarion who have the blood of demons , devils , or other evil fiendish outsiders in their veins. Half-fiend creatures can be of many types, but cambions are born only from humanoids. Cambions are fertile in their own right, and it is common for them to have children and for those children to be cambions in turn. However, a chance also exists for the child of a cambion couple to be an outwardly normal member of their parents' species. Although the source of most cambions' fiendish blood is unknown, there are some who can trace it back to a specific type of fiend, and their very personalities can be influenced in a way echoing this ancestry. These cambion lineages are as follows: 6 7.
Tiefling pathfinder
Simultaneously more and less than mortal, tieflings are the offspring of humans and fiends. With otherworldly blood and traits to match, tieflings are often shunned and despised out of reactionary fear. Most tieflings never know their fiendish sire, as the coupling that produced their curse occurred generations earlier. The taint is long-lasting and persistent, often manifesting at birth or sometimes later in life, as a powerful, though often unwanted, boon. Despite their fiendish appearance and netherworld origins, tieflings have a human's capacity of choosing their fate, and while many embrace their dark heritage and side with fiendish powers, others reject their darker predilections. Though the power of their blood calls nearly every tiefling to fury, destruction, and wrath, even the spawn of a succubus can become a saint and the grandchild of a pit fiend an unsuspecting hero. Physical Description : No two tieflings look alike; the fiendish blood running through their veins manifests inconsistently, granting them an array of fiendish traits. One tiefling might appear as a human with small horns, a barbed tail, and oddly colored eyes, while another might manifest a mouth of fangs, tiny wings, and claws, and yet another might possess the perpetual smell of blood, foul incenses, and brimstone. Typically, these qualities hearken back in some way to the manner of fiend that spawned the tiefling's bloodline, but even then the admixture of human and fiendish blood is rarely ruled by sane, mortal laws, and the vast flexibility it produces in tieflings is a thing of wonder, running the gamut from oddly beautiful to utterly terrible. Society : Tieflings on the Material Plane rarely create their own settlements and holdings. Instead, they live on the fringes of the land where they were born or choose to settle. Most societies view tieflings as aberrations or curses, but in cultures where there are frequent interactions with summoned fiends, and especially where the worship of demons, devils, or other evil outsiders is legal or obligatory, tieflings might be much more populous and accepted, even cherished as blessings of their fiendish overlords. Tieflings seldom see another of their own kind, and thus they usually simply adopt the culture and mannerisms of their human parents. On other planes, tieflings form enclaves of their own kind. But often such enclaves are less than harmonious—the diversity of tiefling forms and philosophies is an inherent source of conflict between members of the race, and cliques and factions constantly form in an ever-shifting hierarchy where only the most opportunistic or devious gain advantage.
Channeling this evil causes a burst that affects all creatures in a foot radius centered on the fiendish vessel.
Simultaneously more and less than mortal, tieflings are the offspring of humans and fiends. With otherworldly blood and traits to match, tieflings are often shunned and despised out of reactionary fear. Most tieflings never know their fiendish sire, as the coupling that produced their curse occurred generations earlier. The taint is long-lasting and persistent, often manifesting at birth or sometimes later in life, as a powerful, though often unwanted, boon. Though the power of their blood calls nearly every tiefling to fury, destruction, and wrath, even the spawn of a succubus can become a saint and the grandchild of a pit fiend an unsuspecting hero. Physical Description : No two tieflings look alike; the fiendish blood running through their veins manifests inconsistently, granting them an array of fiendish traits.
You are viewing the legacy Pathfinder Reference Document website. Paizo Inc. Learn more. Simultaneously more and less than mortal, tieflings are the offspring of humans and fiends. With otherworldly blood and traits to match, tieflings are often shunned and despised out of reactionary fear. Most tieflings never know their fiendish sire, as the coupling that produced their curse occurred generations earlier. The taint is long-lasting and persistent, often manifesting at birth or sometimes later in life, as a powerful, though often unwanted, boon. Despite their fiendish appearance and netherworld origins, tieflings have a human's capacity of choosing their fate, and while many embrace their dark heritage and side with fiendish powers, others reject their darker predilections.
Tiefling pathfinder
You are viewing the legacy Pathfinder Reference Document website. Paizo Inc. Learn more. This lanky man sneers as he draws his sword. Tiny horns and a barbed tail reveal that he is something more than human. NE Medium outsider native. Feats Weapon Finesse. Treasure NPC gear studded leather armor, short sword, light crossbow with 20 bolts. Fiendish Sorcery Ex Tiefling sorcerers with the Abyssal or Infernal bloodline treat their Charisma score as 2 points higher for all sorcerer class abilities. Tieflings are humans with demonic, devilish, or other evil outsider blood in their ancestry.
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Bypassing Strike Su : The fiend flayer can expend 1 point from his arcane pool as a swift action to allow one melee or spellstrike attack he makes before the end of his turn to ignore an evil outsider target's damage reduction. They gain any of the bonuses or penalties related to that size, but gain no racial bonuses except those of the tiefling; beyond size, their humanoid ancestry is purely cosmetic. Here are 10 different potential heritages for tiefling PCs. You can use detect evil , as per the spell, three times per day. One tiefling might appear as a human with small horns, a barbed tail, and oddly colored eyes, while another might manifest a mouth of fangs, tiny wings, and claws, and yet another might possess the perpetual smell of blood, foul incenses, and brimstone. Alchemist Advanced Race Guide pg. McCoy, Jr. You possess a bite that is treated as a natural weapon and deals 1d4 points of damage. Artifacts The Deck of Destiny. Some cambions attempt to counteract this stigma by amassing personal wealth or power, while others seek to form communities with other cambions where they can live without needing to hide their natures.
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This barb is removable and is treated as a dagger. Chelish cambions fleeing discrimination often head to Cheliax's neighbor and rival, Andoran , but can find themselves facing prejudice there as well due to their association with fiends and Cheliax's infernal regime. This racial trait replaces the spell-like ability and fiendish sorcery racial traits. Paizo Inc. Only time can heal the Constitution damage taken by way of infernal mortification. This ability is identical to the wizard's arcane bond with a familiar and the Improved Familiar feat, using the fiendish vessel's character level in place of the wizard level. An innate sense of jealousy and pure malice drives spitespawn to spread misery and despair. Druid Advanced Race Guide pg. Beguiling Liar : Many tieflings find that the best way to get along in the world is to tell others what they want to hear. The unguent's effects either beneficial or harmful last for 1 minute. Other humanoids see tieflings in their midst as well. This ability acts like the augury spell, with a caster level equal to the fiendish vessel's level, with the familiar acting as the mouthpiece for the spell.
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