Righteous fire build
Before you read on, I also have a Juggernaut version of Righteous Fire. He scales armour to mitigate Elemental Damage, so no need to build block. Now that sounds all very good being so tanky, but you will lose some advantages that the inquisitor has to offer namely: higher boss damage, more complexity righteous fire build to ES scaling, righteous fire build, highly resistant to curses and easier on the map mods.
Forum Index » Marauder » View Thread. View Staff Posts Post Reply. I originally wrote this guide for version 3. This has proven to exceed expectations, and appears to even hold up for the 3. This is partway in the process of updating to version 3. Note: you must use the "Community Fork" of Path of Building for this. Note: I am still editing this guide itself, so some information may be outdated and I've missed it.
Righteous fire build
Before you read on I would like to state that this build along with the Inquisitor version have had a nerf mainly to the clear speed. However, The juggernaut can easily hold his own. Juggernaut has a much easier time getting the defensive layers online. Also, no need for anything complex this build is great for first timers since your main defensive layers come from Armour stacking. This will even end up protecting you against Elemental Damage. Juggernauts Mitigation is unrivalled making it extremely hard to get one hit with this build. This will allow you to determine if this is the right build for you! Shield Charge , Frostblink and Flammability. Incredibly high life regen levels. The boss damage might lack a bit but you can totally farm more gear to overcome the endgame. Example: Executioner mod. Example: Chaos Weaver mod.
Run it, and take Valako, Storm's Embrace ; since this will be around when we start getting serious increases to maximum fire resist, we'll notice this.
I forgot my password. You won't deal any damage with hits. Your Flame Wall and Righteous Fire deal damage over time, so bury that in mind when linking your Support Gems and looking for mods on your rare gear. Inquisitor is the best Ascendancy due to the Pious Path - the effect of the Consecrated Ground you create while standing lingers for four more seconds, meaning that you will regenerate your ES alongside your Life which is great for a Hybrid build with Corrupted Soul Keystone - the only condition is to stand still, use a Flame Wall or even Flame Dash once every four seconds. Righteous Fire has been increasingly more popular as of late, in Path 3. Patch 3.
Before you read on, I also have a Juggernaut version of Righteous Fire. He scales armour to mitigate Elemental Damage, so no need to build block. Now that sounds all very good being so tanky, but you will lose some advantages that the inquisitor has to offer namely: higher boss damage, more complexity due to ES scaling, highly resistant to curses and easier on the map mods. If you totally new to Path of Exile and this is your first build, I recommend you play the Juggernaut version that you can find here. From abusing Snapshotting to making use of various Ascendancies to optimise damage and life regeneration, Righteous Fire builds have always driven players to overcome the challenges thrown at us in Path Of Exile and find a way around the many quirks the playstyle offers.
Righteous fire build
Forum Index » Marauder » View Thread. View Staff Posts Post Reply. I originally wrote this guide for version 3. This has proven to exceed expectations, and appears to even hold up for the 3. This is partway in the process of updating to version 3. Note: you must use the "Community Fork" of Path of Building for this. Note: I am still editing this guide itself, so some information may be outdated and I've missed it. When in doubt, trust the PoB instead of the guide if the two contradict. It not only doesn't quite function like any other skill gem in the game, but also always has a steadfast if sometimes small following, league after league. It's noted for being generally a "safe" skill, that can reliably do a large range of content, even if not super-fast.
Dynatraps
League Mechanics. For those situations, we'll take Leap Slam. Determination: for a defensive aura, Determination largely cannot be beat. It will affect the burning from Legacy of Fury Additionally, the burn effects caused by dying enemies stack with your RF and fire trap damage, as well as each other. Advanced Watcher's Eye: as with many classes, we can benefit from having a Watcher's Eye. Rare Chest As a jugg we want to be Thicc. Note that this is not recommended for the endgame, and should generally be replaced by the time you complete the main campaign, if possible. Epilogue Progression. If you are over-leveled and have already gotten all passives listed for an act, begin working on the next act's. Belt Unlike most slots, we actually don't have many options that directly give us offensive power. Arcane Surge Support - Keep it at a level low enough that a single cast of Flame Dash will activate it. Because going past level 1 on CWDT makes it require more than damage to trigger, we don't want that: we want CWDT to trigger on the moment we take pretty much any hit, so it's there to soak a barrage of rapid hits in a row.
Before you read on I would like to state that this build along with the Inquisitor version have had a nerf mainly to the clear speed. However, The juggernaut can easily hold his own.
Ashcaller - Fire-oriented Wand you can get for 1c, available at level 18, increases your Fire Damage. Life, armour, and resists; that's about it. Passives: From where we were near Combat Stamina, simple head straight up. As a result, reducing shock effect on us can save us from a nasty surprise damage spike. From abusing Snapshotting to making use of various Ascendancies to optimise damage and life regeneration, Righteous Fire builds have always driven players to overcome the challenges thrown at us in Path Of Exile and find a way around the many quirks the playstyle offers. Our Primary damage scaling is going to be broken down into 4 parts and where you can typically find these stats. Don't forget to take a Granite Flask as your reward for killing Justicar Casticus. Coupling these two uniques with capped fire resistance and a few carefully selected passives can counter all the degen from the moment we can equip Kikazaru at level 20, thus allowing us to start using RF in Act 2 and then never stop using it. On Odealo dozens of sellers compete for your attention. The Brass Dome: Technically we can swap to this anytime we want. If we can get a jewel that has our life mod fractured, this makes getting a "perfect" jewel fairly reachable, within about tries. Be mindful if you have no chaos resistance, however. Boots Legacy of Fury - These are mandatory as of now, it's a significant boost to your damage and clear speed as Scorched enemies have lowered Elemental Resistance.
The matchless phrase, very much is pleasant to me :)