opengameart

Opengameart

Tag your submissions with hack n slash, opengameart, to be in the running

In order to make it more easily browseable I had the idea to categorize the images using machine learning. The idea is to create a huge tile map where similar images appear together. In the future there will be links back to OGA. Perhaps I will create a image similarity search engine as well. It should be easy to do when already given the feature vectors of the images. Go to home page for full scale result 50 MiB image: x, containing almost 10k 64x64 images. Again, sorry that there are no links back to OGA yet, and that big tile sheets are just smushed when scaled to 64x

Opengameart

Open Game Art is a media repository intended for use with free and open source software video game projects, offering open content assets. Its purpose is to allow developers to easily replace programmer art with high-quality, freely licensed artwork. All content found on Open Game Art is licensed under free licenses. The project does not accept content licensed with clauses which prevent commercial reuse or remixing like the Creative Commons license clauses NC or ND , as these are perceived to restrict users, thus making the content non-free. The latter is functionally equivalent to releasing content into the public domain , relinquishing as many rights as possible. Being a repository for free content , much of the site's content is often created using free software such as GIMP , Inkscape , Krita and in particular, Blender. Artists from the Warzone , The Battle for Wesnoth and Frogatto projects, amongst others, have contributed assets. The site also has a section for articles and tutorials, as well as a discussion forum for its users. Hosting costs are currently paid for by the site operator. Donations are accepted through a PayPal account, and are used entirely to commission new artwork, with users being able to make requests as to what kind of artwork is commissioned.

Submitted by MedicineStorm on 13 September - am.

.

My entry for the Liberated Pixel cup. Version 0. Without this entry, it would be impossible for us to develop the game we wanted to. Thanks alot. I just saw the longsword in the expansion. It looks awesome.

Opengameart

I also created some new Elven Ear Variants. The variants I have include:. All new assets in the zip files have support for run, jump, idle, and sit, in addition to adult and child forms I REALLY wanted to have elven ear variants for child characters.

Ego indir

Lawrence Lessig Joi Ito. AK: 3D Artworks. Packages 0 No packages published. Skip to main content. The challenge and voting starts 1st September Again, sorry that there are no links back to OGA yet, and that big tile sheets are just smushed when scaled to 64x The Call For Unity. PC Gamer. Eyes of the Ocean. Skip to content. By withthelove on 9 June - am. Painterly Spell Icons.

To view collections that are not listed in the main archive, click here. Skip to main content.

Report repository. The project does not accept content licensed with clauses which prevent commercial reuse or remixing like the Creative Commons license clauses NC or ND , as these are perceived to restrict users, thus making the content non-free. Background from Glitch-Assets. So in the end I went with anaconda. By withthelove on 9 June - am. Suubmission period ends 1st January You signed out in another tab or window. Being a repository for free content , much of the site's content is often created using free software such as GIMP , Inkscape , Krita and in particular, Blender. Submitted by MedicineStorm on 2 March - am. Music - Light Jazzy.

2 thoughts on “Opengameart

  1. Willingly I accept. The question is interesting, I too will take part in discussion. I know, that together we can come to a right answer.

Leave a Reply

Your email address will not be published. Required fields are marked *