Minecolonies guide
MineColonies is an interactive building mod that allows you to create your own thriving town within Minecraft. It lets your leadership skills soar by providing you with everything you need to build your kingdom. MineColonies gives you the flexibility to create a colony minecolonies guide unique as every player, minecolonies guide.
This tutorial assumes you have already installed the mod or modpack. Before you get started on your new colony, you should find your perfect location. You need a large enough area for a full city-at least 8x8 chunks, and decently flat. You should also gather as many resources as you can-wood, as well as cobble, coal, iron, flowers, string, leather, wool, saplings, and food. Once you have chosen a location for your colony, you must place a Supply Ship or Supply Camp. You can only place one of these per world.
Minecolonies guide
The very first item you will need to craft is a Building Tool if in 1. The Building Tool will also allow you to place the buildings into the world more effectively. At first, using right clicking with the Building Tool to place a building can be very confusing. But it's important to note that the Building Tool will not actually place anything into the world until you click the green checkmark button, so you can always hit the "esc" key to quit out and cancel the placement of a building. Next, you will need to craft a Supply Camp or a Supply ship , and then place the Supply Ship block in the world. A citizen's hut is recommend, but not technically necessary. Your citizens can then take up worker positions, the first one being the Builder. You'll need to craft a Builder's Hut, where your Builder can start construction on your buildings. Craft by builders wand at the top middle door in the middle then surround by wood planks. When you place your Town Hall, four citizens will spawn. If you have any worker's huts built such as a Builder's Hut, etc. You may re-assign them manually.
To get the Builder to build or upgrade any of your buildings, minecolonies guide must go into the chest of the building you want to build, and click "Build" even if you are upgrading the house.
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MineColonies is an interactive building mod that allows you to create your own thriving town within Minecraft. It lets your leadership skills soar by providing you with everything you need to build your kingdom. MineColonies gives you the flexibility to create a colony as unique as every player. The source code is available on GitHub. Our developers are a hard-working, well-integrated coding team, continuously adding more content to make the MineColonies experience even greater. However, we are always looking for more people to contribute to the mod, whether as a coder, builder, artist, voice actor, wiki editor, tester, or simply supporting us on Patreon! Found a bug?
Minecolonies guide
Schematics are files containing block and entity information of a certain area a player scanned with the Scan Tool in-game. You can use the scan tool and scan ANY building or structure you like in singleplayer or multiplayer and then have your Builder build it for you provided that you give them all the materials needed, of course. Once you have a structure or area you want to scan to have your Builder build, you need to determine the exact area that needs to be scanned. Take your Scan Tool and left-click the lowest left block of the area and then place a block it can be a placeholder block in the top right corner and right-click on it. Once you have the full area set, you can press Escape and the white outline of the scan area will stay in place. Go around it to double-check that everything you want is in the scan area. When you are ready, you can right-click in the air again to get the GUI to display where you can enter your scan name. Then press the green checkmark to save the scan. Scans are saved in.. Once the scans are saved, they need to be moved to the..
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Your colonists will need a place to sleep and a house, so it is recommended to build a Tavern next. The materials needed for most styles will be mainly wood, cobblestone, and torches for the lower levels. To avoid mistakes and frustation, read through this entire guide carefully before starting to play. Hone your leadership skills and grow grow grow into a city! If changes are needed or you think there is content missing, feel free to edit this page the button at the top right or submit an issue for us to make edits. Therefore, consider building additional huts for more Miners, Foresters, Builders, Farmers, Fishers, and many more! That way your new Forester can start gathering wood for your next builds and for tools and other items. Quick Walkthrough Before you get started on your new colony, you should find your perfect location. This is where you need to decide what you need next, based on how you play and what your colony needs. Found a bug? Please note that the wiki is a work in progress and will usually refer to the latest 1. They will ask you for all kinds of materials for each building or upgrade, depending on the style of building you have chosen. At this point, you might be tired of bringing all of the resources to the Builder and taking them from the Fisher, Forester, Miner, etc. You can leave it or tear it down.
The very first item you will need to craft is a Building Tool if in 1. The Building Tool will also allow you to place the buildings into the world more effectively.
You may re-assign them manually. Therefore, plan carefully where you want to place your Town Hall. Right-click on them when they have a red icon above their head to see the materials they currently need. Dependencies BlockUI 1. The materials needed for most styles will be mainly wood, cobblestone, and torches for the lower levels. If there is a colony close to your current position, it will also show you the required distance away to place your Town Hall. You also might want to store items in one place. The Tavern also allows visitors to come to your colony, and you can recruit them to stay as citizens. The Clipboard and Resource Scroll may be helpful! This will give your new Builder the build assignment so they can build their own hut first. Stone and ores are another major need for any colony, so a Mine is the next logical step.
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