liars retreat

Liars retreat

Liar's Retreat is a remote bandit cave in the mountains between Karthwasten and Cliffside Retreata long distance southwest from Solitude.

Liar's Retreat is a cave located in the northeastern part of The Reach , southwest of Cliffside Retreat and northeast of Karthwasten. An alternate route is to travel northwest from Broken Tower Redoubt. It is also just east of the Reach Stormcloak Camp. It is a bandit hideout that, upon arrival, is found to be in the process of being overrun by Falmer. Exploration will reveal the gaping hole used by the Falmer to invade, leading to Falmer lairs further in. This location is a little different to most caves in the sense that there is no shortcut looping back to the start of the cave.

Liars retreat

Liar's Retreat is a small cave and connected underground cellar northwest of Broken Tower Redoubt and northeast of Karthwasten containing bandits and invading Falmer. It contains only one zone, Liar's Retreat. Apparently, until very recently this used to be the site of a bandit bar run by a Breton named Rahd , who is known as 'Longhammer', due to a unique weapon he carries. Falmer have tunneled in and are attacking the last of the occupants when you arrive for the first time. The entrance is marked by a cairn. Two lit braziers are on either side of an unlocked wooden door that has been set into the rock face. Upon entering, there are stairs descending to a balcony overlooking the main bar area. You'll witness a raid of Falmer finishing off the last of the bandit residents. Descend the stairs to the main bar area to find everything in an uproar. Overturned tables and chairs, the corpses of bandits, a burnt corpse in the fire to the left, and blood and gore everywhere show the ferocity of the attack. There are seven leveled Falmer, including two magic-users, in this area including one hidden in a bedroom and another in the kitchen, which can lead to a challenging fight for the unwary. The Falmer have tunneled their way from deeper nests which contain more Falmer, a chaurus replaced with a chaurus hunter if Dawnguard is installed , and some frostbite spiders.

There is no shortcut back to the bar, so you need to retrace your steps.

I also enjoy the stories that are told by the still life scenes of loot and bodies. Hmm, maybe there is a theme here and the denizens of Skyrim have poor reading comprehension. Little things like that always impress me and make the world feel more alive. From: elguerodiablo The named bandit was Rahd and he owns the unique Long Hammer which is laying next to his body. When i played the bandits that came back were women and they called out to him as Longhammer. Rahd Longhammer.

Liar's Retreat is a cave located in the northeastern part of The Reach , southwest of Cliffside Retreat and northeast of Karthwasten. An alternate route is to travel northwest from Broken Tower Redoubt. It is also just east of the Reach Stormcloak Camp. It is a bandit hideout that, upon arrival, is found to be in the process of being overrun by Falmer. Exploration will reveal the gaping hole used by the Falmer to invade, leading to Falmer lairs further in. This location is a little different to most caves in the sense that there is no shortcut looping back to the start of the cave. Upon entering the cave, which appears similar in appearance to fort ruins, there have been bandits and Falmer fighting to the death, with the Falmer outnumbering the bandits. A single hostile Orsimer bandit is hiding from the Falmer, barricaded in a sleeping area behind a locked door.

Liars retreat

Liar's Retreat is a remote bandit cave in the mountains between Karthwasten and Cliffside Retreat , a long distance southwest from Solitude. The peaceful exterior resembles a normal bandit hideout, but as you enter you will quickly realize that the human inhabitants got more than they bargained for when they moved in. From a small pedestal near the entrance door, you will witness several intruding Falmer battling the bandits, and emerging victorious. After passing over the bloodbath, you'll find more dead bandits everywhere, suggesting that you might best prepare yourself for a huge wave of attacking Falmer as you slowly crawl down to a homemade tavern, now soaked in blood. Fight all the Falmer and take a look around; the deceased bartender lies behind the bar, wearing the semi-rare tavern clothes , and a slaughtered bandit bard poignantly clutches his lute. Take the northwestern exit and start investigating the private chambers; a cowardly bandit has barricaded the southernmost room and guards some minor loot there from within. The next blood-soaked room contains more dead bodies, while the third room holds a locked chest containing more minor loot. Head east and you will find yourself in the kitchen behind the bar, where plenty of ingredients and potions can be gathered. Backtrack a bit and notice the hole in the wall leading into a Falmer den—the Falmer seemingly broke through at this point to ambush the bandits. Head into the bluish-tinted tunnel and step over yet another dead bandit.

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Don't have an account? The Chief says aloud "Hey, Rahl! Around the corner, to the southwest, is a Falmer tent containing an apprentice-locked Falmer chest and a random potion of healing. It contains only one zone, Liar's Retreat. If you want to see it all for yourself, Liar's Retreat is south of the Dragon Bridge, at the end of the small path that leads North just above Broken Tower Redoubt. One enclosure contains a dead bandit and the other contains two live bandits who are being taunted by a Falmer on the other side of a gate. Dawnguard Hearthfire Dragonborn Sign In Register. I thought it was interesting how he had a name and wasn't just a generic bandit like the rest so far. VisualEditor View history Talk 0. Each pen contains the body of a dead bandit, while the pen on the right also has two living bandits trapped inside who attempt to escape. On the table are a medium coin purse and five loose septims. Along the southeast wall are a sideboard with two salt piles on top and a set of shelves to the right holding two rock warbler eggs , a spider egg , four carrots , and another woodcutter's axe.

Liar's Retreat is a small cave and connected underground cellar northwest of Broken Tower Redoubt and northeast of Karthwasten containing bandits and invading Falmer. It contains only one zone, Liar's Retreat. Apparently, until very recently this used to be the site of a bandit bar run by a Breton named Rahd , who is known as 'Longhammer', due to a unique weapon he carries.

Sign In Register. The bandit chief will call out to the fallen Rahd with the words: "Hey, Longhammer, set us up with a round of Overturned tables and chairs, the corpses of bandits, a burnt corpse in the fire to the left, and blood and gore everywhere show the ferocity of the attack. Against the northeast wall is a large fireplace with a cooking spit in front, while on the right-hand side of the hearth are a woodcutter's axe leaning against a pile of firewood and a small coin purse hidden behind an empty bucket in the corner see bugs. The Chief says aloud "Hey, Rahl! In the Falmer area, there are also three Corundum Ore Veins. As the path starts to rise to the north there is another leveled Falmer standing guard with two more nearby that can easily be alerted by any fighting. Liar's Retreat is a small cave and connected underground cellar northwest of Broken Tower Redoubt and northeast of Karthwasten containing bandits and invading Falmer. It only took a minute, but they did call him Longhammer. Jump to: navigation , search. If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest. Sign In Register. This location is a little different to most caves in the sense that there is no shortcut looping back to the start of the cave. Then the guy goes up to one of the bodies and said,"Who did this!? You can see from the layout of coins etc on tables that the bandits have been gambling.

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