legacys end starfield walkthrough

Legacys end starfield walkthrough

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Legacys end starfield walkthrough

Depending on which side you align yourself, you will have to either disable or defend The Key's turret systems, and then board the enemy station and fight your way through it to defeat the leader of the opposing faction's command ship. Now that you have Kryx's Legacy, the choice of who gets the money will reside with you and you alone. No matter what choices you've made up until this point, you will permanently make one faction your enemy. There's no going back on this, and depending on what you've done over the course of this questline, you may be making things easier or harder for yourself:. As for the rewards and benefits of picking one side over the other, you can view the main rewards listed above, but it's worth keeping in mind the following:. Whichever path you choose, it's extremely important that you prepare for a very grueling fight both in space and on foot. This means it's in your best interest to make and last minute upgrades to your ship that you can, especially improving your ship's shields and weapon systems, and having a good stockpile of Ship Parts to stay alive with. Commander Toft and Command Ikande. Yes, you're doing the right thing and it's tough to see that money go, but don't worry -- if you survive the upcoming fight, you won't walk away empty-handed. It's important to note that by this point, you should have handed in as much of the Evidence Slates to Lt Commander Toft as possible , as it will have the most effect in evening the odds in your favor for the coming fight. Depending on how many you turned in, you'll either have only the support of the UC SysDef Fleet, some extra UC ships, or a lot more support in your next move.

Burden of Proof.

Either outcome will eradicate the other, and all possibilities of remaining in their faction. Setting the destination to the UC Vigilante, players will arrive at the scene, where Crimson Fleet vessels are firing upon the flagship of the UC. Players will need to help take these ships out before they can begin the process to dock and board the UC Vigilante, Upon arriving at the UC Vigilante, players will find the ship under fire from attacking crimson fleet vessels. Players need to take the ships out before they can dock and board the Vigilante, where they will be tasked with reporting to Commander Ikande once more. Choosing to side with the UC Vigilante means players can resume their mission of handing in every piece of evidence for the Burden of Proof quest. As players undock from the UC Vigilante, they will be tasked with flying through the same solar system to begin taking out the Crimson Fleet defensive. Each location has a large battery that needs to be destroyed with heavy weaponry, as well as plenty of violent Crimson Fleet ships that will begin firing upon the player.

You've just finished 'Eye of the Storm', and you've got Kryx's Legacy in tow, but before you can choose where to go, you must decide which of these two sweeping organizations comes out on top in the final telling. Who should you pick? Well, there are two trains of thought here: there's the moral dilemma, and the practical dilemma. Which choice feels right to you? And which choice gets you the best rewards? We'll go over it all. Updated October 12, We've added a video version of this guide to help decide which side to choose in this pivotal quest. Before you read this guide, do make sure you've completed your dangerous business in our preceding guide for 'Eye of the Storm'.

Legacys end starfield walkthrough

Depending on which side you align yourself, you will have to either disable or defend The Key's turret systems, and then board the enemy station and fight your way through it to defeat the leader of the opposing faction's command ship. Now that you have Kryx's Legacy, the choice of who gets the money will reside with you and you alone. No matter what choices you've made up until this point, you will permanently make one faction your enemy. There's no going back on this, and depending on what you've done over the course of this questline, you may be making things easier or harder for yourself:. As for the rewards and benefits of picking one side over the other, you can view the main rewards listed above, but it's worth keeping in mind the following:.

Tanya mistry

You can also explore the upper level of Crew Quarters to find Commander Ikande's room and personal terminal alonside an expert-locked safe and goods, and Lt. If diplomacy was never an option, you can attack Ikande and Toft to get the abort codes for the self destruct sequence by force. I Cant fly close enough to the Key to dock, when i fly towards it the meters dont change. Log In Sign Up. Players are faced with a choice: Kill him here, leave him to die from the bomb, or use their new dialogue option [UC SysDef] to swear that they will disarm the bomb. It's been a long time coming, but the score of a lifetime is finally yours -- if you survive the next battle to spend your incoming haul. EIP Gaming is a site for gamers looking for gaming guides and gaming news! Either option leads to the same route, and players will have to fight through the Mess Hall, which descends into a chaotic battle of bullets between the Crimson Fleet and the UC SysDef cadets and marines. If you succeed in persuading Delgado, he will surrender to SysDef and undo the overload sequence. It is pretty close to the control center, and you can fully customize the small space like you can with an outpost Image It's not an easy solution and it might go against your blood-thirsty style , but it will end everything without having to deal with another fight. Answer See Results.

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Talk to him to learn that Delgado has armed the device, and you'll even have the choice to be merciful and look for a way to disarm the bomb to keep him alive or just kill him if you're feeling particularly vengeful and want to see a man explode into little chunks on death. The freed prisoners will help you secure the rest of the ship — even if you were the reason they were imprisoned. We recommend dealing with the battery first if possible, because its lasers can be fatal if they connect. The Last Nova is crawling with more pirates, so be ready for a large firefight by tossing grenades into clusters of pirates hiding behind tables, and grab their loot plus any weapon crates you find. However, we were not able to replicate this effect to a point where we would recommend it. Players have a choice to make :. The other SysDef members will cheer you on as Commander Ikande praises you for a job well done. If you see it charging with multicolored energy, boost out of the way! Depending on how many you turned in, you'll either have only the support of the UC SysDef Fleet, some extra UC ships, or a lot more support in your next move. The group will accompany you through a few more rooms, waiting for you to make the first breach before following behind you, so you have time to ready yourself for the next assault. Once you've defended and repaired all three of the Battery Turrets, be sure to take a moment to make sure all of your ship systems are fully repaired and ready to go, and that you loot any destroyed ships for any Ship Parts they might have, as the biggest battle is still coming.

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