knights of the old republic walkthrough

Knights of the old republic walkthrough

Gain followers from the planets you visit, from a Twi'lek teenager to a trigger-happy droid to an elderly but irreverent Jedi.

The massive, long-awaited RPG is a 60 hour adventure filled with hundreds of characters, loads of skills, scores of Jedi powers, six big planets, and a seemingly endless number of side quests. It's tough enough just getting from point A to point B without having someone shove their lightsaber up where the sun don't shine. But to master KOTOR, you'll also have to grasp the complexities of Light versus Dark Side, understanding how your choices affect the game from start to finish. With the ability to play as one of ten different characters, and with literally dozens of weapons, items, Force powers, skills, and feats to choose from, it's quite easy to get lost in the world of the Old Republic. That's why we're here. We have the most comprehensive guide available. Not only will we show you how to beat the game with our complete walkthrough, you'll also learn everything you need to know about character creation, leveling up, choosing your Jedi's path, and even how to deal with the hundreds of NPC's you'll encounter.

Knights of the old republic walkthrough

You may find this guide to be somewhat I played both the Light Side and the Dark Side by alternating between saved games, so that the complete guide to both Jedi paths is presented here. Conventions Once again, I've eschewed that handy yet game spoiling Table of Contents! OK, so this guide is loaded with outright spoilers anyway, but I try not to ruin all the fun right up front by providing you with a listing of all the important locations you will visit. If you're looking for references to a particular location, person, weapon, etc. Directions are given assuming that the top of your screen is north, and the longer direction names are abbreviated, like SW for southwest. In locations where there are more directions than can be indicated in this manner, the numbers on a clock face are used, like: 9 o'clock. Tips There is a 25MB patch available here. Read about it first before downloading but beware there are mild spoilers in the descriptions of problem fixes. I didn't bother downloading it, because the most useful thing it does is allow you to re-map movement from the ASWD keys to the cursor keys. Not worth a 25MB download in my opinion, unless you also have a critical game play issue or two that the patch addresses.

Enter the Sith Academy - necessary to complete Quest 3. You apparently don't accrue Dark Side points for stealing from innocents, which I thought rather strange. If you access the security panel near there, and you have a few Computer Spikes to spare, you can take out the guards in the barracks, but don't waste Spikes disabling the security system that is guarding the garage elevator.

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GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. In the following pages, you will find an insanely detailed walkthrough, covering all of the main and optional quests on each of the game's seven massive planets, a thorough overview of character creation, and special strategies for mini-games, like Pazaak and swoop racing. The Star Wars saga has seen incarnations in a remarkably broad number of gaming genres: even if we restrict ourselves to discussing console titles, there have been side-scrollers, arcade rail shooters, fighting games, first-person shooters, space-flight sims, and even a kart racer or two in there. Star Wars fans have had the opportunity to indulge their interest in a series of games whose breadth of scope and quality are unmatched by any other major license. The one exception to this smorgasbord of Star Wars genre-mining has been the role-playing game, which is odd, considering both that role-playing games have a deep fan base, and that Star Wars, with its richly imagined universe and compelling sci-fi archetypes, seems like a natural choice to be the basis for such a game. For whatever reason, though, Star Wars and role-playing games have never come together--until now. In case you had any doubts: when you marry the RPG creation skills of BioWare with the world's most powerful license, you wind up with a game of stunning quality that shatters sales records as soon as it hits the shelves. And speaking of things you can't live without, GameSpot is proud to present the biggest and best strategy guide that's available for Knights of the Old Republic. In the following pages, you will find:.

Knights of the old republic walkthrough

Knights of the Old Republic is an epic adventure in the Star Wars universe. Over the course of the game you will experience many worlds and meet many people, and your behavior towards them will affect the course of the game. Except for the opening and closing stages of the storyline you can travel freely between the planets and visit them in any order you choose.

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Jedi trials - XP and you become a Jedi! His droids attacked and destroyed some of the Sandral droids that had trespassed, and he assumes his son Shen has been kidnapped in retaliation This time he's really dead! Talk to the guard at the door to the Academy afterwards, and you learn that a special medallion is required in order to gain access to the Academy. From a Light Side perspective, accepting a quest to wipe out the Sand People doesn't seem like a good thing, but there is more to this affair than you can possibly imagine, so don't worry just yet. Finally, talk to Zhar once more to obtain the third trial, which is to cleanse a grove to the SE of a mysterious taint. There are also coordinates for a space station orbiting the planet Yavin that were left in the computer by Davik. Sand people - XP and credits. Sharina's husband was miner turned hunter out of necessity. Really, I would.

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But you can't get in there yet. Go for the Notched Steel Sword. Head inside, and you get your first encounter with Calo Nord. He was an archaeologist, apparently mauled to death by the kath hounds. Seems the Vulkars took Bastila prisoner and are offering her up as a prize to the winner of the big annual swoop bike race. You get credits no matter what, but with a bit of Persuasion you might get If you choose to help, then talk to the dancer, Lyn Selka. Defeat him once more, and Bastila and Carth come to your aid. You don't get any Light Side or Dark Side points no matter whether Sunry is convicted or set free, so it is simply a matter of what you fancy here. Down a ramp to the west, you'll find the garage head's office. After speaking with her, make your way to the SE and talk to Rukil to get Quest 1.

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