Infernape smogon

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Infernape smogon

Forgot your password? Or sign in with one of these services. Iron Fist also has the advantage of boosting Mach Punch's power which is taking another definite move-slot on him as I don't have much priority in my other mons. I'd say Iron Fist is much better than Blaze, especially because as long as you have a move that goes with it you can always use it whereas Blaze only works when your health is low and at that point you are at so much risk, a Choice Banded or Life Orb Iron Fist Infernape at least can stand a better chance than hoping for Blaze to be useable. Flare Blitz with Reccoil sure it has a higher chance of fainting the opponent but i wouldn't combine it with Blaze as it will usually mean fainting Infernape too which kinda wastes it whereas with the item boost at least Iron Fist Fire Punch has more damage available to it and might also do what Flare Blitz could have done while also letting ya last longer. For the last move, consider Thunder Punch. Also, it would get boosted by Iron Fist. And even though Mach Punch and Close Combat are good, I would recommend only having Close Combat, because it can completely destroy your foes, and lowers your Defense and Special Defense, which aren't your main concern to begin with. Life Orb is a better choice because of Infernape versability adaptability , he can learn U-turn that he's very handy for a lead pokemon. The appropriate talent for this set would be blaze, cuz the life orb will take some hp of your pokemon each turn, so blaze can be activate, iron fist will just work on mach punch, but a destructive flamethrower is more handy. I advice you to get a pokemon with Grassy Terrain and to find a move tutor so your Infernape can learn Heat Wave, it will turn the Grassy Terrain on a Burning Field, so Blaze will always be activate and Heat Wave will do destructive damage! So ya

I obliterated a Primal Kyogre with this thing already, but that also could've been my opponent overthinking, infernape smogon, thinking I'd switch out for a another Pokemon, so he used Calm Mind. This infernape smogon of battle is comparable to dancing. Basically Scarf but used a band instead.

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Mime Mr. Its fire never goes out. Shining Pearl Its crown of fire is indicative of its fiery nature. It is beaten by none in terms of quickness. It shrouds itself in flame and battles as if engaged in dance—truly a sight to behold. Infernape can Dynamax Weakness. Rime Ditto. Locations - In-Depth Details.

Infernape smogon

While the addition of its Community Day move, Blast Burn, is an improvement, it's not enough to make up for its lack of stats. Fire Spin is preferred for its considerably better energy gains compared to Rock Smash , though both moves offer the same STAB damage output. Blast Burn is a legacy move obtained during Chimchar's Community Day, and is a direct upgrade over Flamethrower in both damage output and energy cost. If you don't have the former, then the latter is still okay for providing Fire-type coverage. Close Combat takes just a tad more energy to pull off and also has STAB, making it another worthwhile move for its wide coverage.

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Just now, Lord Drakyle said:. Log in Register. Well, maybe Its the only one of the 3 that has a recovery move not named Rest. Shadow Claw. PP 01 1. Reply to this topic Start new topic. Honestly, I see Infernape having potential, though maybe not in OU. This , AC in conjunction with mediocre bulk means that it dislikes switching into even resisted attacks. Focus Energy. For a better experience, please enable JavaScript in your browser before proceeding. Calm Mind. Users Registered members Current visitors New profile posts Search profile posts. Search Advanced search….

This also lowers the user's Defense and Sp.

Users Registered members Current visitors New profile posts Search profile posts. It'll likely shine in UU. A nice benefit of this mon is that it is immune to Flame Body, so its able to use Knock pretty freely against Moltres teams. U-turn makes Infernape a great option on VoltTurn cores thanks to its speed, respectable power and ability to lure in bulkier Water types that Volt Switch users such as Rotom W and Magnezone prey on, as well as annoying Pokemon like Gliscor and Garchomp for partners like Starmie, Weavile and Mamoswine. Will get this done tonight I am very sorry for not doing it quicker. Search forums. This can easily pressure Infernape if hazards are up, damaging its already poor longevity leading to it getting worn down faster it's a fact that entry hazards wear down mons, but this is a change you don't have to implement. Nasty Plot. Swords Dance. Heat Wave. Changes have been implemented. Iron Valient also completely outclass it as a fighting type in the sense that it is also a mixed attacker but have way higher stats on both attacking stats and speed, and even packing the invaluable secondary fairy stab.

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