Give yourself goosebumps
Give Yourself Goosebumps is a horror fiction gamebook series in which the reader chooses the story.
Be sure to get permission from a parent or teacher before leaving Scholastic. Always check with your parents before giving out information about yourself, entering a contest or sweepstakes, or buying anything online. Late one night you and your friends visit the old fairgrounds. They're putting up rides and booths for the annual carnival. But this year things look really different.
Give yourself goosebumps
Before becoming incredibly popular in the mid '90s due to his horror novels, R. Stine wrote a respectable number of gamebooks including the somewhat unusual Hark books. Thus it's rather appropriate that his later popularity caused quite a few gamebooks to be printed. This page is under construction; I'll add reviews as I find time. If you find any errors, please send an e-mail to demiankatz gmail. Escape from the Carnival of Horrors Author: R. Last year it was pitiful, but this year it's larger, more spectacular, and of course totally evil. Stine is not the most praiseworthy author in the world, but he does occasionally manage to create an interesting gamebook by adding unusual features. In addition to the usual choices, this book includes a number of special gimmicks that make it more fun, most of them involving carnival games. Stine Illustrator: Nagata cover , no internal illustrations First Published: November, ISBN: Length: pages Number of Endings: 28 Plot Summary: Your uncooperative younger brother stumbles into a time travel experiment at a museum and you must bring him back before his time runs out and he ceases to exist. Collected In: Give Yourself Goosebumps Books 1- 4 My Thoughts: This is a fairly well-designed book; the various story threads fit together pretty well and some are creatively reused. There aren't as many games and non-typical choices as the previous book, but it is something of a challenge to get through successfully.
Then check out the souvenir shop in Snakebite Canyon.
Give Yourself Goosebumps Series. Book 1. Escape from the Carnival of Horrors by R. Late one night you and y… More. Want to Read. Shelving menu. Shelve Escape from the Carnival of Horrors.
Give Yourself Goosebumps Series. Book 1. Escape from the Carnival of Horrors by R. Late one night you and y… More. Want to Read. Shelving menu. Shelve Escape from the Carnival of Horrors. Want to Read Currently Reading Read. Rate it:.
Give yourself goosebumps
Give Yourself Goosebumps is a children's horror fiction gamebook series by R. After the success of the original Goosebumps books, Scholastic Press decided to create this spin-off series in In fact, Stine had written gamebooks in previous years. All of the books in the series, with the exception of Please Don't Feed the Vampire , are now out-of-print.
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Book 1. Like the one about the kid being chased by a pack of ferocious werewolves! Categories : Book series introduced in Gamebooks Goosebumps Metafictional works. You're sick of Reggie Mayfield's tall tales. The story is incredibly unoriginal, of course, but it would be quite a surprise if it weren't. These include; "Tossing a Coin" where "Heads" represents one page and "Tails" another "Rolling a Die" "Odd" and "Even" sides having their own pages , or the reader trying a challenge in real life and turning to a different page depending on whether they were successful or not. In the thrilling new gamelike format of this special edition, there's only one safe escape and only one path to get there! Highlighting a newly designed front-cover look for… More. And your nightmares become reality. In the fridge there are two containers. Alone in Snakebite Canyon Author: R. It looks like an elevator.
Give Yourself Goosebumps is a horror fiction gamebook series in which the reader chooses the story. All of the books are credited to R. Stine , but many were ghostwritten.
Stine Illustrator: Craig White cover , no internal illustrations First Published: March, ISBN: Length: pages Number of Endings: 24 Plot Summary: While camping in the desert you find a shop and can buy one of two valuable items: a pair of magic snake eyes that will allow you to transform into different animals or a map to an old and deadly gold mine. The place is lit up by a hundred fiery torches. Suddenly you are part of a magic act. If you open the crate marked "Evil Knight," you will be hypnotized by the knight's sparkling medallion and will have to face an ugly sorceress. Escape from Horror House Translation: German. The choice is yours in this scary Goosebumps adventure that's packed with over 20 super-spooky endings! But you tell her to just cover her eyes if she gets scared. Night of a Thousand Claws by R. Trapped in Bat Wing Hall by R. The reader's grandmother is waiting at the train station. The ending pages are the only ones which have no choices, and simply have the words "The End" where the choices would usually be. Possible endings include finding the mummy's treasure, disintegrating into dust, drinking a sleeping potion and sinking into the La Brea Tar Pits. These include; "Tossing a Coin" where "Heads" represents one page and "Tails" another "Rolling a Die" "Odd" and "Even" sides having their own pages , or the reader trying a challenge in real life and turning to a different page depending on whether they were successful or not.
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