Fallout shelter weapons

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There are a variety of weapons featured in Fallout Shelter. They are used to equip Vault dwellers who are unarmed by default, and are useful for protecting your Vault against attacking raiders and creature infestations, as well as improving the chance that explorers survive. Note that the animations have no bearing on damage being dealt. The damage is determined entirely by the sum damage of weapons wielded by dwellers and determines how fast the enemy health bar is depleted. Weapons can be brought by dwellers sent to explore the Wasteland, obtained through cards found in lunchboxes , and occasionally Rare or Legendary Dwellers may come equipped with their own weapon. Weapons can be stored in the storage room. It's generally a good idea to stock up on weapons and steadily upgrade all Vault Dwellers' equipment as new types become available.

Fallout shelter weapons

It's important to arm your Dwellers with Weapons. Weapons are usefull for protecting your Vault against Raiders and fending off Radroach infestations that can happen within your Vault. While exploring the Wasteland , you should equip Dwellers with weapons; this will allow them to stay out longer gathering new resources and they will gain experience from fights on their journey. There are a total of unlockable Weapons which can be obtained while exploring the Wasteland or through Cards found in Lunchboxes. Additionally Rare or Legendary Dwellers may come equip with Weapons, which you can equip on to other Dwellers as well. The default weapon is a Dwellers Fist, which 1 damage. There are 22 common weapons which appear with a green badge. There are 57 rare weapons which appear with a blue badge. There are 60 legendary weapons which appear with a yellow badge. Update 1. The update added 4 common, 15 rare and 17 legendary weapons. Up Next: Outfits Previous. Was this guide helpful? Leave feedback. Rate this game.

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There are unlockable weapons that can be found during Fallout Shelter ' s gameplay. These weapons can be equipped by the Vault dwellers to protect themselves during exploration of the wasteland , from feral ghoul , raider, deathclaw , and radscorpion attacks, or radroach and mole rat infestations. All weapons found in Fallout Shelter have "Rusty," "Enhanced," "Focused," "Hardened" and other versions which will subtract or add damage to the weapon. In addition, for Common and Rare weapons, the "Hardened" prefix will raise the rarity up one tier. For example, the scoped. The damage for the weapons shown here is listed as normal for each weapon no prefixes.

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Fallout shelter weapons

The Dragon's Maw is a unique variant of the plasma thrower that is added to Fallout Shelter with the 1. While the Dragon's Maw's maximum damage is surpassed only by the Fire hydrant bat by two points, the Dragon's Maw still retains the highest average damage of While the Dragon's Maw is the strongest single-target weapon in the game, its damage does not spread to other monsters when the target is overkilled. The strongest AOE weapon for possible total damage is the MIRV , with its damage ranging between 22 and 27 leading to an average damage of A high Strength stat is needed to effectively create the Dragon's Maw.

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VexNoFace 7 years ago 2. Charon's shotgun. Fallout Shelter. In terms of DPS, Flamers will be the best thing you get. Fallout games. It has a cool steampunk design somewhat reminiscent of the Wunderwaffe from Call of Duty Zombies. Hardened lever-action rifle. More Topics from this Board. How to craft: This Legendary shotgun can be crafted at a Weapon Plant by a dweller with a high Strength stat. What do you need help on? These weapons were added with update 1.

It's important to arm your Dwellers with Weapons. Weapons are usefull for protecting your Vault against Raiders and fending off Radroach infestations that can happen within your Vault. While exploring the Wasteland , you should equip Dwellers with weapons; this will allow them to stay out longer gathering new resources and they will gain experience from fights on their journey.

In terms of DPS, Flamers will be the best thing you get. There are 22 common weapons which appear with a green badge. Armor piercing hunting rifle. A high level Vault with poor weapons will not weather the damage. Haven't done that quest but I did do a deathclaw bounty mission. Weapons can be brought by dwellers sent to explore the Wasteland, obtained through cards found in lunchboxes , and occasionally Rare or Legendary Dwellers may come equipped with their own weapon. Double-barrel combat shotgun. Plasma caster. The content is not described in full detail on this page. I'm not sure if that's how Missile Launchers are supposed to work or not, but it's definitely not how they work in reality.

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