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Classes Artificer Alchemist. Armorer UA. Battle Smith. Barbarian Path dndwiki the Ancestral Guardian.
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Jump to: navigation , search. New classes, equipment, backgrounds, creatures, deities, etc. Pages published under the OGL. A work in progress. New classes, equipment, feats, races, creatures, deities, etc. A guide to all community projects, including the facebook page and featured articles. Get involved! List of all d20 published products in every edition. Please help compile pages. Where new and old users alike can find help for formatting, design guidelines and more. Contact the administration, find pages you can help with, and other special pages. Featured Article. Category : Meta page.
The Cleric Clerics are intermediaries dndwiki the mortal world and the distant planes of the gods. Beginning at 5th level, dndwiki, you can attack twice, instead of once, whenever you take the Attack action on your turn. Action Surge Starting at 2nd level, you can push yourself beyond your dndwiki limits for a moment.
Along with being intended to be used by player characters, dungeon masters are encouraged to use this section to design and run playing sessions and to take improving, reviewing, or removing templates into consideration in their campaigns. Along with being intended to be used by dungeon masters, player characters are encouraged to use this section to discover possibilities in their campaign by asking your dungeon master about implementing pages from this section into the campaign. Jump to: navigation , search. Back to Main Page For Player Characters Along with being intended to be used by player characters, dungeon masters are encouraged to use this section to design and run playing sessions and to take improving, reviewing, or removing templates into consideration in their campaigns. Races Aberrations, beasts, humanoids, oozes, undead, and many others. By swords, sorcerery or something else entirely! Your choices have never been greater.
Jump to: navigation , search. New classes, equipment, backgrounds, creatures, deities, etc. Pages published under the OGL. A work in progress. New classes, equipment, feats, races, creatures, deities, etc. A guide to all community projects, including the facebook page and featured articles. Get involved!
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Wizards are supreme magic-users, defined and united as a class by the spells they cast. Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, brute-force mind control, and much more. You must have an Intelligence score of 13 or higher in order to multiclass in or out of this class. As a student of arcane magic, you have a spellbook containing spells that show the first glimmerings of your true power. At 1st level, you know three cantrips of your choice from the wizard spell list. You learn additional wizard cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Wizard table. At 1st level, you have a spellbook containing six 1st-level wizard spells of your choice. Your spellbook is the repository of the wizard spells you know, except your cantrips, which are fixed in your mind. The spells that you add to your spellbook as you gain levels reflect the arcane research you conduct on your own, as well as intellectual breakthroughs you have had about the nature of the multiverse.
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Monster Hunter UA. Note that this feature is intended for use with the Ranger class presented in the Player's Handbook. They have a knack for finding the solution to just about any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party. Something does not work as expected? Pick up the dry cleaning. No ordinary priest, a cleric is imbued with divine magic. The archetype you choose grants you features at 3rd level and again at 7th, 10th, 15th, and 18th level. Path of the Beast UA. If you know any maneuvers from the fighter's Battle Master archetype, you can replace one maneuver you know with a different maneuver whenever you finish a long rest. Racial Feats. You regain your expended superiority dice when you finish a short or long rest.
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Monsters, non-player characters, and templates. Love Domain. Multiclassing Ability Score Minimum: Strength 13 or Dexterity 13 When you gain a level in a class other than your first, you gain only some of that class's starting proficiencies. Path of the Storm Herald. A superiority die is expended when you use it. Campaign Settings New worlds and their associated options. Some content found on this page may not be suitable for play at your table. As normal, you can't increase an ability score above 20 using this feature. School of Abjuration. Along with being intended to be used by dungeon masters, player characters are encouraged to use this section to discover possibilities in their campaign by asking your dungeon master about implementing pages from this section into the campaign. Battle Smith. By swords, sorcerery or something else entirely!
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