dnd druid wild shape

Dnd druid wild shape

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Wild Shape is an exciting and versatile Druid class feature which a lot of people want to use, but which is easy to use badly. Understanding Wild Shape mostly boils down to understanding what form to take; which forms work, which forms work in specific situations, and which forms just never work. There is a lot of confusion around the rules of Wild Shape and its interaction with your racial traits and class features. I strongly recommend listening to this episode of the Dragon Talk podcast , in which Jeremy Crawford spends 45 minutes discussing the minutiae of Wild Shape and its interaction with other stuff. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated.

Dnd druid wild shape

Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. They claim no mastery over nature, but see themselves as extensions of nature's indomitable will. You must have a Wisdom score of 13 or higher in order to multiclass in or out of this class. Armor: Light armor, medium armor, shields druids will not wear armor or use shields made of metal Weapons: Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears Tools: Herbalism kit Saving Throws: Intelligence, Wisdom Skills: Choose two from Arcana, Animal Handling, Insight, Medicine, Nature, Perception, Religion, and Survival. You know Druidic, the secret language of druids. You can speak the language and use it to leave hidden messages. You and others who know this language automatically spot such a message. Others spot the message's presence with a successful DC 15 Wisdom Perception check but can't decipher it without magic. Drawing on the divine essence of nature itself, you can cast spells to shape that essence to your will. At 1st level, you know two cantrips of your choice from the druid spell list.

If you prepare the 1st-level spell Cure Woundsyou can cast it using a 1st-level ar 2nd-level slot.

This table contains a list of every creature normally eligible for a druid's Wild Shape form. At the DM's discretion, some additional beasts may be made available for use. An expanded list for Circle of the Moon can be found below. Starting at 2nd level, a druid identifying with the Circle of the Moon can turn into a beast with a challenge rating as high as 1. Starting at 6th level, they can turn into a beast with a challenge rating as high as their druid level divided by 3, rounded down.

Wild Shape is an exciting and versatile Druid class feature which a lot of people want to use, but which is easy to use badly. Understanding Wild Shape mostly boils down to understanding what form to take; which forms work, which forms work in specific situations, and which forms just never work. There is a lot of confusion around the rules of Wild Shape and its interaction with your racial traits and class features. I strongly recommend listening to this episode of the Dragon Talk podcast , in which Jeremy Crawford spends 45 minutes discussing the minutiae of Wild Shape and its interaction with other stuff. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated. Keep in mind that the state of the meta periodically changes as new source materials are released, and the article will be updated accordingly as time allows. Instead, look here for forms you want to use for scouting and infiltration. Flight is typically your best bet for scouting, which makes the Owl the best option. Underwater, the Octopus is your best bet.

Dnd druid wild shape

Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. They claim no mastery over nature, but see themselves as extensions of nature's indomitable will. You must have a Wisdom score of 13 or higher in order to multiclass in or out of this class. Armor: Light armor, medium armor, shields druids will not wear armor or use shields made of metal Weapons: Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears Tools: Herbalism kit Saving Throws: Intelligence, Wisdom Skills: Choose two from Arcana, Animal Handling, Insight, Medicine, Nature, Perception, Religion, and Survival. You know Druidic, the secret language of druids.

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Unearthed Arcana 83 - Giant Options. Darkvision 60 ft. As normal, you can't increase an ability score above 20 using this feature. Not only can these druids access CR one animal forms at level two, but their CR cap for potential animal transformations also increases as they gain levels. Sign In Register. They claim no mastery over nature, but see themselves as extensions of nature's indomitable will. The form a druid can choose is limited by Challenge Rating CR and movement ability. As previously mentioned, it's usually optimal for Druids to utilize animal forms for defensive purposes. If you plan a single level dip, go for Monk. Start a Wiki. By Level Cantrips 1st 2nd 3rd 4th 5th 6th 7th 8th 9th. Their high-level subclass abilities allow them to overcome resistances and immunities to nonmagical attacks and even Wild Shape into CR 5 elementals. Additionally, while Druids are primarily spellcasters, Druids are incapable of casting spells whilst in their animal forms as they lack the means of using verbal and somatic components. Notify administrators if there is objectionable content in this page.

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Here are the challenge ratings of beasts which Circle of the Moon Druids can wild shape based on their level:. Freedom of Movement , Locate Creature. Giant Snail. Cantrip Versatility Optional Whenever you reach a level in this class that grants the Ability Score Improvement feature, you can replace one cantrip you learned from this class's Spellcasting feature with another cantrip from the druid spell list. Find your next game group! Use the Party Toolbox to manage multiple parties. Circle of Spores Circle of Spores druids use Wild Shape to activate Symbiotic Entity, which enhances their attacks with necrotic damage and gains them temporary hit points. Blindsight 60 ft. Spellcasting Drawing on the divine essence of nature itself, you can cast spells to shape that essence to your will. This means that not only do they retain their Intelligence, Wisdom, and Charisma ability scores , but they also retain their skill and saving throw proficiencies , even gaining any additional proficiencies that a given beast form may provide. Stone Shape , Stoneskin.

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