Destiny 2 update today
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Sign in or create an account to enjoy GINX perks, enter competitions and access exclusive features. Are you searching for the latest Destiny 2 Patch Notes? If the answer is yes we imagine it's because Bungie has just dropped a brand new Destiny 2 update or hotfix to the game. If you're new to Destiny, or even most live service games, you must keep an eye on the game's patch notes for any sneaky changes that the developer might be making from one update to the next. Whilst these updates will invariably include quality-of-life improvements and bug fixes for in-game glitches, they might also contain a few balancing changes that can have a significant impact on overall gameplay.
Destiny 2 update today
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Fixed an issue where some sunset weapons had their damage type changed, relative to what damage type mod players had destiny 2 update today. Fixed an issue during the final encounter where players could get out of the last stand arena. Increased maximum bounce count from 2 to 3.
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Destiny 2 Update 7. Fixed an issue where the score to win value was incorrect. Fixed an issue where players were unable to revive themselves during revive enabled modes. Tower Fixed an issue that caused players to spawn outside of the playable area in the Tower Hangar, preventing access to the rest of the Tower. Fixed an issue where inspecting items in the Eververse store could cause the game to crash. Crota's End Fixed an issue where players were unable to complete the All for One challenge. Riven's Lair Fixed an issue where only the first player to interact with end rewards chest was receiving loot. Fixed an issue where the encounter would not properly progress after dispatching Wardweavers. General Fixed a rare issue where transferring between areas could cause the game to crash.
Destiny 2 update today
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Here's a rundown on everything new and different in Destiny 2's new update today. Bungie has released a new Destiny 2 update, version 4. As detailed in the patch notes, a variety of weapon archetypes have been tweaked, which could have a significant impact on dozens of guns, the new airborne effectiveness system has been adjusted, and more. The release of this update coincides with the start of the Solstice event , which introduces its own changes to the EAZ, adds event cards, and more, but these patch notes focus on other, non-Solstice changes to the game. The aforementioned weapon tweaks are the major takeaway. Glaives get a bit of love in PvP, as special ammo bricks will now provide two rounds instead of one, and auto rifles get a slight body shot damage boost. As for airborne effectiveness, Bungie previously outlined how it planned to make changes to this system from earlier in the season. The airborne penalty on all primary weapons has been reduced, with specifics varying by weapon. That should make each of those more desirable options if you're insistent on dealing death from mid-air.
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Sparrow Control Brought back a special medal that can only be earned in this game mode. Fixed an issue where the Veiled Threats mission was missing its description. Getting a longer win streak grants the rewards of all the tiers below it, if they have not already been earned. This book comes with an in-game code to unlock the "Archivist's Prize" emblem! Fixed an issue where some returning players were unable to use Fireteam Finder even above Guardian Rank 5. Class Glaives General changes Grant 1 ammo when you activate the perk, so you can use it even if you are out of ammo. Fixed an issue where unpowered Swords were being granted an incorrect buff by Banner of War. Fixed an issue where the Season of the Hunt node showed a placeholder icon on the Timeline. Experiencing an issue? Riven's Lair Fixed an issue where Vex detain missiles tracked enemies instead of players.
This week in Destiny, we start preparing for the next battle.
Kinetic Tremors Made the activation requirements more consistent across archetypes. Ghosts of the Deep Dungeon Fixed an issue where players were not awarded the weekly pinnacle reward upon Master difficulty dungeon completion. Round time decreased from 90 seconds to 75 seconds. Fixed an issue where Shiver Strike would not function with the Melee Kickstart armor mod. Fixed an issue where Trace Rifles would have a too large of a muzzle flash. Fixed an issue where Fixed an issue where the Strand Enhancement buff was giving the Stasis Enhancement buff instead. Now allow players to skip 3 challenges. Below you will find the latest patch notes for Destiny 2 and the various updates released by the game. Fixed an issue where only the first player to interact with end rewards chest was receiving loot.
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