Dayshift at freddys

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Welcome , to the collaborative, informative Wiki about the indie episodic game series of Dayshift at Freddy's! Read at your own risk, therefore the Wiki may contain spoilers! We are currently maintaining articles and 2, files since the wiki was created. Anyone is free to edit, so we're counting on you to help! Pelicans are secret characters in the Dayshift at Freddy's 3.

Dayshift at freddys

It was renamed to Dayshift at Freddy's: Remastered after a major graphic update. However, unlike the first game from the FNaF series, this game is sent in , while the original game seems to happen in The game was originally only released for Microsoft Windows and once had an unsupported HTML version intended for Mac and Linux users, but later it was removed from Game Jolt as Direct Doggo made ports for the aforementioned so. This is the official game description extracted from Game Jolt page for the game , with no changes:. I just want to ask you This is a satirical take on the FNaF series where instead of hanging around during the night like a nightguard or a hooligan, you're there at an even scarier time. D ay S hift a t F reddy's or DSAF is a visual novel and you use dialogue options and a map to navigate the pizzeria, each room has many activities for you to complete. You spend 5 days at Freddy's. You DO have choices and those choices do have consequences. There's 11 endings, each with varying degrees of pain, suffering and death. Also, Breadbear. If I forget anyone, tell me calmly and without pitchforks The players can roam the pizzeria and must make decisions during a week working at Freddy's. Those decisions may or not trigger events and affect the ending they are going to receive at the end of the week.

Buffalo Soldier. Tired of those cheesy citizen recolors?

Play Dialtown on Steam! Scott for FNaF. Several deranged chimps for testing. ArmedChalko for Breadbear. Wilyskytreader for the title screen and art. SuperStu for helping with renders while my PC was down. Rick Astley also.

All the visually stunning characters in Dayshift at Freddy's. An orange recolor of Purple Guy and the character the player controls. There's more to him than meets the eye. And I Must Scream : Used to be the nightguard at Fredbear's before he got stuffed into and springlocked by a suit. He was left dying for days, and even when discovered by Henry, was left to bleed Arc Words : "Tomorrow is another day. Barred from the Afterlife : Can't join the child spirits and the Puppet as they move into the afterlife because of his status as The Soulless. Body Horror : Whenever he fails at putting on the springlock suit, dozens of blades pierce his body. The reason he's orange is that he's actually a zombie, and must spend hours applying makeup to his body to hide the fact that he's rotting. Canon Name : Jack Kennedy.

Dayshift at freddys

Steven Stevenson is a Phone Guy and manager of the Freddy Fazbender's Colorado joint, appearing as a major character and the secondary antagonist of Dayshift at Freddy's , the first game in the Dayshift at Freddy's trilogy. Out of all Phone Guys, he is the only one that opposes Jack regardless of the route. He serves as the secondary antagonist of most endings, specifically the ones where Dave Miller serves as the primary antagonist, aside from the Crafty Ending , where he is the anti-heroic deuteragonist. However, if Jack chooses to side with Dave, he becomes the main antagonist instead. Steven is overall the secondary antagonist in " Dayshift at Freddy's ", He is also a playable character but only during a night minigame. He is Jack 's employer and is responsible for monitoring his activity around 'Freddy Fazbender's Pepperonerie, and also framing him for the 5 murders.

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Now I feel much less guilty about framing you for the murders! Created by 2XMM2. Some events also are only triggered randomly, adding some replay value other than the eleven endings. Created by Miguel. And, Here we go again!. Get Known if you don't have an account. The players can roam the pizzeria and must make decisions during a week working at Freddy's. Created by Marlboro. You spend 5 days at Freddy's. Press E on the speaker to play the music.

With Dayshift at Freddy's being a point-and-click game that has branching paths based on the choices you make, there are bound to be different ways for the game to end.

Making certain choices can cause either but not both of them to start acting downright fatherly. This, map its self is also Compatible with StormFox It's recommended you install it for a proper day and night cycle, You won't get anythin However, unlike the first game from the FNaF series, this game is sent in , while the original game seems to happen in Cerebus Syndrome : If you're going for the true ending of the second game, things stop being funny and start becoming surprisingly serious and emotional during the fourth day's afternoon, as Old Sport tells Phone Guy about how he used to be trapped in a springlock suit and remain such for the rest of the game. Created by SpatulaPride. Framing the Guilty Party : Can happen on the final day of the first game, if you help Purple Guy all the way. We are currently maintaining articles and 2, files since the wiki was created. Enjoy them as i have enjoyed slamming my skull on the desk trying to understand how to make models for the source engine. Log in Sign up. The others are like animals, but I am very aware Fully customizable Fnaf-like timer for your roleplay needs. Broken Pedestal : Dave's respect for Henry gets damaged as the good route of the third game goes on. The third game has a scarce amount of humor compared to the others, and most of it is limited to the usual shit Old Sport can get up to while on the job while the story and lore becomes downright depressing outside of the neutral route. The third game is basically Pizza Simulator , where you customize and run your own Fazbear Pizzeria and try and avoid lawsuits and make end's meet.

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