Continuity minecraft

Continuity minecraft a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

Continuity is a Fabric mod that allows resource packs that use the OptiFine connected textures format, OptiFine emissive textures format only for blocks and item models , or OptiFine custom block layers format to work without OptiFine. Continuity depends on Fabric API and is client-side only. It includes two built-in resource packs. The Default Connected Textures pack provides connected textures for glass, sandstone, and bookshelves, similar to the built-in connected textures provided by OptiFine. The Glass Pane Culling Fix pack culls faces between vertically stacked glass panes to make them look seamless with connected textures. Formally, Continuity implements the Continuity connected textures specification, Continuity emissive textures specification, and Continuity custom block layers specification. All of these are extensions of the corresponding OptiFine specification and were created to provide more features to resource pack authors.

Continuity minecraft

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I just searched through GitHub for other mods that mixin to the resource manager. Due to a death in the family and a lot of other things continuity minecraft on, I haven't had time to look into the issue.

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Continuity is a Fabric mod built around modern APIs to allow for the most efficient connected textures experience possible. It is designed to provide full Optifine parity for all resource packs that use the Optifine CTM format. Continuity also supports Optifine-format emissive textures for block and item models. Continuity depends on the Fabric API and is client-side only. It includes two built-in resource packs - one provides default connected textures, similar to Optifine, and the other provides a fix for glass pane culling.

Continuity minecraft

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Sign up for a free GitHub account to open an issue and contact its maintainers and the community. The text was updated successfully, but these errors were encountered:. Just doesn't load connected textures. PepperCode1 mentioned this issue Dec 1, Version 1. Packages 0 No packages published. Sorry, something went wrong. PepperCode1 commented Dec 1, I've been experimenting with different options for improving compatibility with mods that use mixins on the resource manager. I can submit a PR with one of those solutions if that would be helpful. You switched accounts on another tab or window. In short, mixins alter Minecraft's code when the game runs, and these are usually tricky to debug. But MoreMcmeta's wrapper for the resource manager delegates to Minecraft's original one--the wrapper doesn't call its own getResource method. Skip to content.

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Notifications Fork 64 Star PepperCode1 mentioned this issue Nov 9, About A Fabric mod that allows for efficient connected textures Resources Readme. Sign up for free to join this conversation on GitHub. Skip to content. Reload to refresh your session. Therefore, the original manager has no knowledge of the redirects. The documentation for the Continuity specifications can be found at the Continuity wiki. All of these are extensions of the corresponding OptiFine specification and were created to provide more features to resource pack authors. History 55 Commits. Due to a death in the family and a lot of other things going on, I haven't had time to look into the issue. Skip to content. Screenshots or videos See Continuity Issue 15 and take a look at the first post. I've been trying to look for other options instead of requiring other mods to change their mixins when issues like this come up, but I've mostly exhausted the options besides coremodding over the last few days. I believe the simplest fix on Continuity's end would be to make the map you use to store the redirects static so that they are shared between both resource managers.

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