Bryn shander
Bryn Shander. The first stop for most visitors to Icewind Dale is Bryn Shander, a walled town perched atop a cold, lonely, bryn shander, wind-lashed hill.
Bryn Shander was the biggest of the Ten Towns and was known for being a trading center in Icewind Dale. The Eastway connected the city to the town of Easthaven in the east. The circular walled town itself was placed upon a hill, with snowy plains stretching in all directions. City Hill sat just outside the wall to the northeast of the city. Bryn Shander was considered the heart and mercantile hub of the Ten Towns. Folks from all around the surrounding settlements gathered in the Tenth Town to sell their goods, primarily consisting of scrimshaw made from the bones of knucklehead trout.
Bryn shander
Walls: The main defensive asset of Bryn Shander, and something unusual among the Ten Towns only Targos and Bryn Shander are walled , are the walls themselves. They stand 30 ft tall, made up of two concentric rings of logs spaced 10 ft apart with the gap between filled with dirt and rubble. The logs of the outer ring are slightly taller than the inner ring to provide a rampart that defenders can hide behind. The gates are 15 ft tall and can be barred from the inside with heavy wooden beams. The walls were established after a brief trade war in DR, which saw the fledgling settlement gutted by fire. Since then the wall has grown with the city wood being far too valuable to waste and as new buildings are constructed outside the walls they are moved to protect everyon. Militia: The Sherf of Bryn Shander is allowed to hire a militia, the size of which varies upon the need. In times of peace there are roughly 20 adventurers or sell swords on retainer to work at least 2 days in every 10 rotating so that on any given day there are at least 4 guards on duty. These guards are supplied with a blade arming sword , dagger, shield, and leathers, but they are free to use their own gear if required. In times of need the Sherf may increase the size of the militia to deal with the situation, this may include every able bodied person in Bryn Shander, bringing the total to about people, although most will be armed with little more than a wooden staff or a kitchen knife. Everyone in Bryn Shander is required to undertake one days training each year, and sessions are run by the Sherf and or his retained guard most days. Unlike the other settlements of the Ten Towns, Bryn Shander has no natural commodities or products.
Bryn Shander is connected to Easthaven 7.
The barbarian tribes of Icewind Dale had long raided the villages of the Ten Towns, but, as autumn of DR came and the herds moved south, the tribes chose to make one massive thrust in an attempt to occupy the communities and live off slave labor from their conquered foes. Regis , a member of the Council of the Ten Towns, convinced his fellow councilmen to form an alliance against the threat. Before the battle, a traitor from one of the Ten Towns named deBernezan revealed their weaknesses to the barbarians. However, Drizzt Do'Urden spied on the barbarians and deBernezan and learned their plans and promptly informed Bruenor Battlehammer. The bulk of the barbarian force moved south to Bryn Shander. Once the city was occupied, the barbarians figured they could strike at leisure at the other communities. Aware of the plan, the men of Maer Dualdon hid in Termalaine , while a threefold trap was prepared in Bryn Shander for the main host of barbarians.
Bryn Shander was the biggest of the Ten Towns and was known for being a trading center in Icewind Dale. The Eastway connected the city to the town of Easthaven in the east. The circular walled town itself was placed upon a hill, with snowy plains stretching in all directions. City Hill sat just outside the wall to the northeast of the city. Bryn Shander was considered the heart and mercantile hub of the Ten Towns. Folks from all around the surrounding settlements gathered in the Tenth Town to sell their goods, primarily consisting of scrimshaw made from the bones of knucklehead trout. Merchants from the lands south of the Wall brought in goods that could not be found in the Frozenfar, such as spices, fruits, wines and hardwood lumber, from as far away as the Heartlands. Because of its defensive location, residents of cities east of Bryn Shander often took refuge within the city walls during wartime. The town's security was overseen by its sheriff and their deputy.
Bryn shander
It was overseen by the devout and irrepressible cleric Mithann. The shrine was located in the northeastern region of the city, a ways off from its central market square. The shrine was established in a small converted house.
Le cola nerenin
Shops and Stores Click for larger image. Some of the stalls are deserted, their former owners victims of the times. Cancel Save. In addition, there are snowy paths to Caer-Dineval In times of need the Sherf may increase the size of the militia to deal with the situation, this may include every able bodied person in Bryn Shander, bringing the total to about people, although most will be armed with little more than a wooden staff or a kitchen knife. The building is nondescript but identifiable by the heated discussions often overheard taking place inside. South Side: This semi circle extends in an arc about ft from the Trail Gate is reserved almost entirely for warehouse and services that cater to merchants from Luskan. You should check them out. And the snows will cover it nevermore. Aware of the plan, the men of Maer Dualdon hid in Termalaine , while a threefold trap was prepared in Bryn Shander for the main host of barbarians. Share this: Twitter Facebook.
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An impressive marketplace located near the centre of town and featuring knucklehead trout, scrimshaw, vegetables, animal meat, and handicrafts. The logs of the outer ring are slightly taller than the inner ring to provide a rampart that defenders can hide behind. This building also serves as the nearest guard post to the market square and has a ballista mounted on its roof. Sourcebooks 1st edition 2nd edition 3rd edition Version 3. Publication Date. The South Side is filled with warehouses, inns, taverns, brothels, wainwrights, carpenters, and general stores. The current speaker of Bryn Shander is Duvessa Shane. Only people desperate for safe accommodation stay here, which is hardly ever because there are a lot of empty houses in Bryn Shander. Important Sites Blackiron Blades: This smithy and shop is another established decades ago by an enterprising dwarf, this time a failed smith from Valladrul not content to live a life in obscurity. JavaScript is currently disabled. Salvatore January In times of peace there are roughly 20 adventurers or sell swords on retainer to work at least 2 days in every 10 rotating so that on any given day there are at least 4 guards on duty. The residents all look after each other, and the family who run it are handy with a cudgel.
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