Black ops 2 weapons

Primary Weapons are your main weapon and you will need to choose wisely as some are heavy, some are fast, some are semi-automatic and others are fully automatic. Many styles to suit your play style. MTAR Fully automatic assault rifle. Versatile and strong overall.

This article is still under construction. It may contain factual errors. Content is subject to change. The game features a singleplayer campaign, a multiplayer mode, and a co-op zombie mode. The singleplayer story continues from Call of Duty: Black Ops and is set over two time periods, the final years of the Cold War from to , and the technologically advanced future of , during a Second Cold War between the United States and China.

Black ops 2 weapons

Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. It is only visible to you. If you believe your item has been removed by mistake, please contact Steam Support. This item is incompatible with Call of Duty: Black Ops. Please see the instructions page for reasons why this item might not work within Call of Duty: Black Ops. Hi everyone!!!!! It's Jokerlaw again and this is my second guide attempt.

In the main campaign levels i. Black ops weapons - Part 1.

Unlike in previous Call of Duty games, the new Create-A-Class system allows you to choose your weapon loadout as you please - you can also opt-out and only use a combat knife, which gives you more room for perks and equipment. Each primary weapon in BO2 can carry 2 attachments, but the limit can be increased to 3 with a Wildcard. Secondary weapons can only carry 1 attachment, but like with primary weapons, the amount can be increased with a Wildcard. You can carry one Lethal and Tactical equipment, but there's a slot for an extra. Most of the weapons in black ops 3 can be equipped with additional attachments with BO3 Wildcards. Each gun in the game has its own level and gains experience when it's used - guns can also gain individual Prestige levels.

Specials have a much different use than other weapons, fulfilling different roles throughout the series. The "big" weapons include the Death Machine that fires a spray of bullets and the Grim Reaper that can fire 4 rockets before having to reload. The projectile weapons include the crossbow that fires a timed explosive projectile and the ballistic knife that fires a knife killing the enemy instantly. Specials also have extreme stats material penetration, fire rate and sometimes explosive power. The Crossbow is available in the campaign with a variable zoom with either normal or explosive bolts. In multiplayer, the Ballistic Knife is unlocked at level 15 and the Crossbow at level 33, and they cost each. Both weapons have no attachments available, but kill instantly if the shot lands on target, though with the Crossbow the player has to wait for the bolt to explode after hitting the target unless playing in hardcore modes.

Black ops 2 weapons

Behind every bullet-bordered brawl in Call of Duty: Black Ops 2 lies a rich mosaic of data, data that governs weapon behavior. Like an Oompa-Loompa sniper with Ghost Pro, the calculations putter quietly in the background unnoticed—until now. Strapping on their math goggles, brothers Pwnsweet and Corpsecreate what strange nicknames siblings think up for each other these days set out via Reddit to chart and break down gun performance based on frame counts, deductive reasoning, and presumably lots of airholed corpses. The duo spent nearly a week "tirelessly counting frame values and testing with 99 percent accuracy in our results" to achieve the obsessive organizer's dream come true pictured above. The chart shows a rather balanced arsenal of SMGs, assault rifles, sniper rifles, and others often trading magazine size for power or reload speed for range amid similar quid-pro-quos. The Black Ops Bros—yes, that's what we're calling them now—also crafted a video demonstrating field-tested applications of their findings, revealing a surprising amount of accuracy retained while going rock 'n roll on the trigger. Take a look below.

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It is still semi-automatic, low to medium damage, and suffers medium to large recoil, but pays off in its large ammo capacity. The scope allows the players to clearly see any enemy with no regards for cover, and allows players to take charged shots at enemies that otherwise would be very difficult to kill. In campaign, it is part of the recommended loadout for the mission "Time and Fate", and scriptly used in the mission "Suffer with Me" where it is used by Frank Woods to shoot Mason. Blundergat e. What the f Using the alternate fire mode generally changes the weapon's cyclic rate of fire. A custom tactical configuration of the Remington Model is referred to as the "R MCS" in singleplayer and "Remington MCS" in multiplayer, and is shown with a RIS mount on the receiver which includes aftermarket sights and a spare shell holder on the left and a two-round one on the right. It is a reasonably effective as a support weapon, due to relatively low recoil and high rate of fire, even though it has relatively low damage for a sniper rifle. Vector K10 Vector K10 is a very balanced, solid weapon with decent stats in almost all categories,potent at close quarters combat but suffering outside of close quarters due to its poor range and damage. Wonder Weapons a. The Laser Sight is also useful, as the higher accuracy from the hip can prove useful if the player is unable to aim in a tight situation. A pump-action,strong,low range shotgun,getting one-shot kills in close-medium range with ADS.

Unlike in previous Call of Duty games, the new Create-A-Class system allows you to choose your weapon loadout as you please - you can also opt-out and only use a combat knife, which gives you more room for perks and equipment. Each primary weapon in BO2 can carry 2 attachments, but the limit can be increased to 3 with a Wildcard. Secondary weapons can only carry 1 attachment, but like with primary weapons, the amount can be increased with a Wildcard.

Althought you were wrong, I really want to thank you because you tried to help me, and I appreciate that. It has moderate recoil and the highest rate of fire in class,which makes it suitable for suppressive fire. Soviet troops in Afghanistan use the "AK47" in "Old Wounds", despite the fact that the AK had been phased out of frontline service by that time, being replaced by the AK In singleplayer it is a slow full-auto rifle by default, while in multiplayer it is semi-automatic unless the select-fire "attachment" is added; the real Saritch was only ever mocked up as a semi-auto, though the designer did consider a select-fire military variant. If you have been locked out of your account you can request a password reset here. Olympia The wall, double-barrel shotgun that divided many. After the 1. SMAW b. It is commonly used in multiplayer due to its high damage output. When reloading from empty by default, the player character locks back the charging handle and releases it after changing the magazine; this can be done with some later-model Saigas, which feature manual bolt hold-open devices to ease reloading. Stamin-Up can be used to increase mobility.

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