bg3 investigate the suspicious toys

Bg3 investigate the suspicious toys

Investigate the Suspicious Toys is a side quest in Baldur's Gate 3 where players must locate the source of explosive-filled toys intended for refugees.

But, if you have voices turned down or off for some reason, you can find this house just east of the Circus of the Last Days as you proceed down the main road of Rivington. Interacting with Arfur himself will let you begin the mediation process, but the initial steps of this quest are made much easier if you side with the squatters. Behind this door is a room with a hatch that leads to the basement. Find an NPC named Manip Nestor and ask him to see inside the barn, or just use Invisibility to check the northeast quadrant for a crate of teddy bears rigged with explosives. Your goal here is to convince Arfur to spill the beans about his illicit scheme involving teddy bears and fireworks.

Bg3 investigate the suspicious toys

There are many colorful characters in Baldur's Gate 3 and plenty of refugees to go around. In Act Three, the refugees who have survived thus far are about to make it to the city of Baldur's Gate, but there's a bit of a snag. While it's being sorted, some refugees take shelter in Arfur Gregorio's home. He's not happy about it, and he's going to make it your problem. Within this quest, you have the opportunity to align yourself with the refugees once more. Some of them are familiar faces, while others are new, and if they've made a lasting impression on you, you won't want your efforts to be in vain. Collecting donations for the refugees sounds like a wholesome idea, but nefarious plans are put into action. Updated January 3, , by Sean Murray: Looking to take down a certain clandestine operation in the fireworks shop? Or are you stuck looking for Arfur Gregorio? Either way, this guide has you covered with improved formatting and more breakout tips to make finding Arfur and the fireworks shop easier than ever. We've also given this guide more links to other helpful BG3 topics. When you first arrive in Rivington , head south to Arfur's Mansion.

If players don't use the explosive barrels against their enemies, Avery will use them against the party.

Completing Quests allows players to learn more about the world and characters in Baldur's Gate 3, as well as earn more loot and experience to become more powerful. You can then start looting Arfur's mansion. In one room, discover a hatch that leads to the basement. There, you'll find a chest with a letter that initiates the quest "Investigate the Suspicious Toys. Proceed south until you find "X Y Nestor will ask if you'd like to donate. Reply with:.

Exploring this area will trigger the Investigate the Suspicious Toys side quest where you must find the culprit of the exploding toys being sent to the refugees. This can be accessed through the house entrance at the coordinates X, Y: As a result, you can clear out the debris in the room at the top-right corner of the house to discover a hatch. I recommend using a unit with a high Perception to help you notice the wires that can set off the traps. Luckily, you can jump past these obstacles and reach the working space in the southeast part of the room to progress further in the Investigate the Suspicious Toys mission. You must unlock the Heavy Chest on the left side of the desk by passing a Dexterity Check. Inside, you will discover some gold and a Blackmail Letter that you must read. Once the Flaming Fist agrees, you can locate a box full of teddy bears on the north side of the barn X Y

Bg3 investigate the suspicious toys

Act 3 of Baldur's Gate 3 begins in Rivington, a town on the outskirts of the main city. Players can come across several quests in Rivington, including one called Investigate the Suspicious Toys. This focuses on an especially nefarious plot to give refugee children toy bears full of explosives. To start this quest, players must explore one of two restricted locations in Rivington, and to complete it, players must eventually track down a location in the Lower City of Baldur's Gate. Read on to learn exactly how to complete this unusual quest in Baldur's Gate 3. Updated on February 29, , by Nahda Nabiilah: Upon arriving at Rivington in Baldur's Gate 3, players will immediately notice a poor villager fighting with Arfur Gregorio.

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There, you'll find a chest with a letter that initiates the quest "Investigate the Suspicious Toys. How To Recruit Jaheira. That is strange and frankly dangerous, as well. An Investigation check will reveal that the crate is trapped, and a party member can then use Sleight of Hand to disarm it. You might suffer fall damage, but it will prevent you from being caught breaking into the barn. The best way to knock out the majority of the enemies is to use the explosive barrels all around to take out large groups at a time. Arka Sarkar Arka Sarkar Mar 7, Find an NPC named Manip Nestor and ask him to see inside the barn, or just use Invisibility to check the northeast quadrant for a crate of teddy bears rigged with explosives. All Interactive Maps and Locations. Choose the first option, and Nestor will allow your entrance. This will set off a reaction that should kill a couple of enemies before the battle even starts.

There are many colorful characters in Baldur's Gate 3 and plenty of refugees to go around. In Act Three, the refugees who have survived thus far are about to make it to the city of Baldur's Gate, but there's a bit of a snag. While it's being sorted, some refugees take shelter in Arfur Gregorio's home.

There are many colorful characters in Baldur's Gate 3 and plenty of refugees to go around. They can be found in the Requisitioned Barn that is just southeast of Arfur's Mansion when looking at the Baldur's Gate 3 map. This will set off a reaction that should kill a couple of enemies before the battle even starts. There was even somethin about him going to find a room in an inn.. In Act Three, the refugees who have survived thus far are about to make it to the city of Baldur's Gate, but there's a bit of a snag. Whether players disarm or set off the crate, a Flaming Fist named Manip Nestor will approach the party and ask what's going on. In an effort to thoroughly investigate, you will need to lockpick the Baldur's Gate 3 chest , which will require a skill check of As Arfur doesn't seem the type to give poor refugee children toys, don't expect that this is going to go any other way than expected. The Suspicious Toys are set to be donated to refugees. How To Recruit Jaheira. And have to say, I rather enjoyed the opportunity to converse with Arfur from beyond the grave after he sicced his goons on our party.

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