7 days to die electric fence
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Click on the links below to skip straight to that chapter. If two electric posts are Live and connected by wire to each other, then any living thing that comes in contact with the wire will get an electric shock. This includes zombies, animals, and players, including the player who set up the Electric Fence Post. The electric Post can be a maximum of 14 blocks away from each other in order to be connected. This distance does not include the blocks the posts are placed on. This effect inflicts health damage at the rate of 3 points per 0.
7 days to die electric fence
The Electric Fence Post shocks players as well as the player that placed the traps regardless them being within Land Claim Block territory and Zombies who touch the wire between two connected posts. The wires can go through any block. The maximum distance between 2 posts is 14 blocks, not counting the blocks the posts stand on. A higher level in the associated perk will decrease the crafting cost, saving resources. When a player or Zombie comes within range of the wire between two connected posts and touches the wire, they receive the Shocked status effect. This causes 3 damage to health every 0. Zombies will have their speed reduced to 0. Though the Zombies are effectively immobilized during this time, they will still attack players and blocks that are in range. Players will be slowed but not as nearly immobilized as Zombies. After the Shocked status effect expires, a Zombie is immune to further shocking for 1. Players do not get this immunity and will continue to be shocked until moving away from the wire or until the Electric Fence Post stops working. When a Zombie is shocked, the Electric Fence Post at the receiving end of the electricity flow takes 1 damage to its Durability.
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7 days to die electric fence
The Electric Fence Post shocks players as well as the player that placed the traps regardless them being within Land Claim Block territory and Zombies who touch the wire between two connected posts. The wires can go through any block. The maximum distance between 2 posts is 14 blocks, not counting the blocks the posts stand on. A higher level in the associated perk will decrease the crafting cost, saving resources. When a player or Zombie comes within range of the wire between two connected posts and touches the wire, they receive the Shocked status effect. This causes 3 damage to health every 0. Zombies will have their speed reduced to 0. Though the Zombies are effectively immobilized during this time, they will still attack players and blocks that are in range. Players will be slowed but not as nearly immobilized as Zombies. After the Shocked status effect expires, a Zombie is immune to further shocking for 1.
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After the Shocked status effect expires, a Zombie is immune to further shocking for 1. Current Wiki. Electric Trap. Effect on Hydration. Obtain Through:. Start a Wiki. The wires can go through any block. Durability Min Quality. When under use, the Electric Fence Post also suffers durability damage. Overview If two electric posts are Live and connected by wire to each other, then any living thing that comes in contact with the wire will get an electric shock.
Click on the links below to skip straight to that chapter. If two electric posts are Live and connected by wire to each other, then any living thing that comes in contact with the wire will get an electric shock.
Horizontal Support. One scenario is when the ground between the two posts is uneven. Also on alpha 21, do you have them at foot or chest level? Overview If two electric posts are Live and connected by wire to each other, then any living thing that comes in contact with the wire will get an electric shock. Entity Damage. The electric Post can be a maximum of 14 blocks away from each other in order to be connected. Light Opacity:. After this, the player or zombie touching the live wires, no longer receive the Shocked Effect status. This article is a stub. Electric Fence Post. I ended up figuring out how to get them to work, for whatever reason they work when placed at foot level if it is on dirt or any other natural terrain, only when the wire runs over blocks does it fail to work, by simply changing the type of block it runs over from a full cube to a half cube slab it now works at foot level, apparently that extra half block of space below the wire is what is needed. In the case of Zombies getting shocked, the fence post takes 1 point Durability Damage. Well I see that this thread has been moved to the support and bugs reports section despite the whole point of the thread being to ask if there was a change made, I cant tell if its a bug or not as I havent seen anything else on the subject, its pretty clear that whoever moved it either didnt take the time nor effort to read anything aside from the title to my frustration. Sign In Register. Disassemble Tool.
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