3.5 wondrous items

Anyone can use a wondrous item unless specified otherwise in the description. Usually use-activated or command wordbut details vary from item to item.

This is a catch-all category for anything that isn't a ring, staff, rod, weapon, et cetera. Anyone can use a wondrous item unless specified otherwise in the description. Wondrous items can be configured to do just about anything from create a breeze to improve ability scores. Many standard and non-standard wondrous items are described below. Blessed by ancient gods of luck, this amulet allows its wearer to change his fortune. Once per day, after the amulet's wearer attempts a saving throw but before it's determined whether the save succeeded , he may choose to reroll the saving throw. He must use the second result even if it's lower.

3.5 wondrous items

Amulet of Proof Against Detection and Location. Apparatus of the Crab. Boots of Striding and Springing. Boots of Teleportation. Bowl of Commanding Water Elementals. Bracers of Archery, Greater. Bracers of Archery, Lesser. Brazier of Commanding Fire Elementals. Cape of the Mountebank. Carpet of Flying 5 ft. Carpet of Flying 10 ft. Censer of Controlling Air Elementals. Chime of Interruption.

Gloves of the commanding conjurer. Cocoon cloak. Vampires wearing goggles of day have a full-round action before dissolution when confronted with sunlight, as opposed to just a partial action, 3.5 wondrous items.

This site includes magic items from very many Paizo sources beyond just the core rulebooks. Scroll down to the bottom of this page or click here to see a complete listing. Wondrous items are varied and diverse. Some must be worn in a specific magic item slot in order to work, while others must merely be possessed and utilized. Anyone can use a wondrous item, unless the item specifies otherwise.

To create magic items, spellcasters use special feats. Note that all items have prerequisites in their descriptions. These prerequisites must be met for the item to be created. While item creation costs are handled in detail below, note that normally the two primary factors are the caster level of the creator and the level of the spell or spells put into the item. A creator can create an item at a lower caster level than her own, but never lower than the minimum level needed to cast the needed spell. Using metamagic feats, a caster can place spells in items at a higher level than normal.

3.5 wondrous items

Amulet of Proof Against Detection and Location. Apparatus of the Crab. Boots of Striding and Springing. Boots of Teleportation. Bowl of Commanding Water Elementals.

Butterfly tattoo on back of elbow

Apple of eternal sleep. Crystal ball with detect thoughts. Figuring of Wondrous Power, Obsidian Steed. Cloak of the duskwalker. The animal obeys the owner's silent mental commands. He can even cast spells normally unavailable to him, as if he were of that higher level, but only so long as the candle continues to burn. Robes of the Metamorph. Mining Helmet, Continual. A full deck consists of thirty-four cards. Volatile vaporizer 3rd. A brooch can absorb up to points of damage from magic missiles before it melts and becomes useless. If a portable hole is placed within a bag of holding , it opens a gate to the Astral Plane: The hole, the bag, and any creatures within a foot radius are drawn there, destroying the portable hole and bag of holding in the process. Crystal ball with true seeing. Once placed, blood rock can be gathered up and placed in a new area.

Anyone can use a wondrous item unless specified otherwise in the description.

You also gain all extraordinary and supernatural special attacks and qualities possessed by the new elemental form. If the stopper is removed from this ordinary-looking flask and a command word spoken, an amount of fresh or salt water pours out. Once snugly worn, these gloves seem to meld with the hands, becoming almost invisible. Each of the six sides of the cube is keyed to a plane, one of which is the Material Plane. It grants the Improved Initiative feat while worn. These shackles have golden runes traced across their cold iron surface. The item can weigh no more than 20 pounds and must be able to be held in one hand. A newly created robe of bones always has two embroidered figures of each of the following undead:. Mask of giants, greater. Shield cloak.

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